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1 | 1 | --- |
2 | 2 | categories: "Development News" |
3 | 3 | author: "joreg" |
4 | | -date: "2025-04-01" |
| 4 | +date: "2025-07-11" |
5 | 5 | title: "Introducing: DollarsMoCap" |
6 | | -description: "A new way to track a skeleton" |
| 6 | +description: "Probably the simplest way to achieve full body tracking" |
| 7 | +thumb: "logo.png" |
7 | 8 | --- |
8 | 9 |
|
9 | | -Dear trackers of skeletons! |
| 10 | +Dear body trackers! |
10 | 11 |
|
11 | | -There are many options for skeleton trackings you can use with vvvv: |
12 | | -- Kinect (the original one) |
13 | | -- Kinect 2 |
14 | | -- Azure Kinect |
15 | | -- Orbbec |
16 | | -- ... |
| 12 | +There are many options for skeleton tracking you can use with vvvv: |
| 13 | +- [Kinect](https://www.nuget.org/packages/VL.Devices.Kinect) (the original one) |
| 14 | +- [Kinect 2](https://www.nuget.org/packages/VL.Devices.Kinect2) |
| 15 | +- [Azure Kinect](https://www.nuget.org/packages/VL.Devices.AzureKinect) |
| 16 | +- [Orbbec Femto](https://www.nuget.org/packages/VL.Devices.AzureKinect.Femto) |
| 17 | +- [ZED](https://www.nuget.org/packages/VL.Devices.ZED) |
17 | 18 |
|
18 | | -Those options all require the according specific depth camera. Now here is a new option that doesn't require additional hardware and tracks a single 3d skeleton (including fingers and face!) even from a simple webcam: |
| 19 | +But those options all require the according specific depth camera, which you might not always have around. Now here is a new option that doesn't require additional hardware and tracks a single 3d skeleton (including fingers and face!) even from a simple webcam: |
19 | 20 |
|
20 | | -[Dollars Mono](https://www.dollarsmocap.com/mono) by [Dollars MoCap](https://www.dollarsmocap.com/) |
| 21 | +Introducing: **[Dollars Mono](https://www.dollarsmocap.com/mono)** by [Dollars MoCap](https://www.dollarsmocap.com/) |
| 22 | + |
| 23 | +Watch this demo of their technology to get an idea of the quality of tracking you can expect: |
21 | 24 |
|
22 | 25 | {{< youtube gBbKCGwMFeY >}} |
23 | 26 |
|
24 | | -The above demo of their technology shows quite well the quality of tracking you can expect. |
| 27 | +To use the tracking data in vvvv to control an avatar, all you need to do is load a rigged model and provide a joint mapping, ie. a spread of joint names the model comes with, that aligns with the joint names as returned by DollarsMoCap. |
| 28 | + |
| 29 | + |
25 | 30 |
|
26 | | -Many thanks to the creator of Dollars MoCap for the great support and helping us along the way of implementing this for vvvv. |
| 31 | +Many thanks go out to Kan Feng, the creator of Dollars MoCap, for the great support and helping us along the way of implementing this for vvvv! |
27 | 32 |
|
28 | 33 | ## How do i get it? |
29 | 34 |
|
30 | | -As of this writing, requires latest vvvv gamma 7.0 preview builds. Then install as usual: |
| 35 | +As of this writing, requires latest [vvvv gamma 7.0 preview](https://vvvv.org/download/) builds. Then install as usual: |
31 | 36 |
|
32 | 37 | nuget install VL.DollarsMoCap -pre |
33 | 38 |
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