Switch node should be disableable #1288
Closed
Rudd-O
started this conversation in
Feature Request
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
Sensor entity nodes can be set to "unavailable" and this is useful to indicate to Home Assistant that an entity cannot be interacted with.
Please add the ability to
msg.payload.state = "unavailable"as input of switch entity nodes. Thanks.All reactions