Skip to content

test: add Bullet3 debug drawer - #35

Merged
LoayAhmed304 merged 5 commits into
mainfrom
test/debug-drawer
Apr 18, 2026
Merged

test: add Bullet3 debug drawer#35
LoayAhmed304 merged 5 commits into
mainfrom
test/debug-drawer

Conversation

@LoayAhmed304

Copy link
Copy Markdown
Collaborator

[Disclaimer] This is totally AI generated using Opus 4.6 model.

Press F3 to enable debug mode, where you'll see the boundaries of the collision objects/shapes.

Note that almost everything added here is bounded by ifdef statements, so commenting the #define COLLISION_DEBUG_DRAW statement in collision-debug-drawer.hpp should return everything as normal.

Screenshots

screenshot-2026-04-17-18-39-45

Capsule
screenshot-2026-04-17-18-40-04

With an increased FOV, to show the camera controller boundaries is correctly interpreted as a Capsule shape
screenshot-2026-04-17-18-40-15

@AhmedSobhy01

AhmedSobhy01 commented Apr 17, 2026

Copy link
Copy Markdown
Collaborator

[Disclaimer] This is totally AI generated using Opus 4.6 model.

Unfortunately, according to the repo policy, we only allow patches using Opus 4.7 model

@AhmedAmrNabil AhmedAmrNabil left a comment

Copy link
Copy Markdown
Owner

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

LGTM but check comments

@LoayAhmed304
LoayAhmed304 changed the base branch from feat/initial-collision to main April 17, 2026 23:58
@LoayAhmed304 LoayAhmed304 changed the title test: add Bullet3 debug drawer class test: add Bullet3 debug drawer Apr 18, 2026
@LoayAhmed304
LoayAhmed304 merged commit e5e7c95 into main Apr 18, 2026
10 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Projects

None yet

Development

Successfully merging this pull request may close these issues.

4 participants