A C++ simulation system for Mars mission assignment and space-station resource management, developed using Data Structures, Algorithms, and Object-Oriented Programming.
The project models how a Mars station can manage incoming missions, assign available resources, process mission queues, and generate operational statistics.
This project was developed as part of a Data Structures and Algorithms course.
The goal was to design and implement a simulation system that manages different types of Mars missions and station resources using suitable data structures.
The project focuses on applying core computer science concepts such as:
- Queues
- Priority queues
- Stacks
- Object-Oriented Programming
- Algorithm design
- Time-complexity optimization
- Modular C++ system design
I worked as the team leader in a 3-member team.
My responsibilities included:
- Leading the team and organizing the project workflow
- Writing core parts of the C++ code
- Selecting suitable data structures for different system operations
- Integrating team members’ code into one working system
- Optimizing the logic for better time complexity
- Testing and debugging the final simulation
- Preparing the project for final submission
The project achieved the full mark.
- Mission assignment simulation
- Resource management logic
- Different mission handling mechanisms
- Priority-based mission processing
- Queue-based scheduling
- Stack-based history or completed-operation handling
- System statistics generation
- Modular object-oriented structure
- Input-based simulation flow
- Output report generation
| Data Structure | Purpose |
|---|---|
| Queue | Handling missions in arrival or processing order |
| Priority Queue | Managing high-priority missions or resources |
| Stack | Tracking completed operations or reversed processing logic |
| Classes / Objects | Representing missions, resources, events, and station logic |
| Arrays / Lists | Storing simulation data and system records |
| Category | Tools |
|---|---|
| Programming Language | C++ |
| Core Concepts | Data Structures, Algorithms, OOP |
| Development Area | Simulation Systems |
| Course Area | Data Structures and Algorithms |
| Tools | Visual Studio / C++ IDE |
Input File / Mission Data
↓
Mission Creation
↓
Mission Queue Management
↓
Priority and Resource Assignment
↓
Mission Execution Simulation
↓
Completed Mission Tracking
↓
Statistics and Output Report
Update this section according to the actual repository files.
Recommended structure:
space-exploration-dsa-simulator/
README.md
src/
main.cpp
Mission.cpp
Mission.h
Station.cpp
Station.h
Event.cpp
Event.h
include/
Queue.h
PriorityQueue.h
Stack.h
input/
sample-input.txt
output/
sample-output.txt
docs/
project-report.pdf
git clone https://github.com/AliIbrahim174/space-exploration-dsa-simulator.git
cd space-exploration-dsa-simulatorOpen the project using a C++ IDE such as:
- Visual Studio
- Code::Blocks
- CLion
- VS Code with C++ extensions
Compile the .cpp files using your IDE or a C++ compiler.
Example using g++:
g++ src/*.cpp -o mars_station_simulator./mars_station_simulatorOn Windows:
mars_station_simulator.exeThis simulator can be used to model:
- Mission scheduling
- Resource allocation
- Priority-based processing
- Event-driven simulation
- Space-station workflow management
- Data-structure-based system design
This project strengthened my understanding of:
- Choosing the right data structure for each problem
- Designing modular C++ systems
- Applying OOP in a larger project
- Analyzing and improving time complexity
- Managing team-based code integration
- Building simulation logic from problem requirements
- Add a graphical simulation interface
- Add more detailed mission categories
- Improve reporting and visualization
- Add unit tests for data structures
- Add configuration files for custom scenarios
- Improve documentation for each class and module
This repository is currently shared for academic and portfolio purposes.
If this project is extended for public reuse, a formal open-source license such as MIT or BSD-3-Clause should be added.