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EMSUSD-1695 USDSkel: Curves are not deformed in Maya viewport #4693
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EMSUSD-1695 USDSkel: Curves are not deformed in Maya viewport #4693
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This function is almost a 1 to 1, from what mesh.cpp had. It was moved here so that it can be used by the other shapes (points and curves).
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Should we not record it as computed if we got INVALID_OUTPUT_INDEX above?
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Good point. This was copied as it is from mesh.cpp, but I think it's worth fixing in this case.
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The code in these functions here were also extracted from places that already existed. They were made into a function so that it can be reused into the other shapes.
Check notice on line 974 in lib/mayaUsd/render/vp2RenderDelegate/mayaPrimCommon.cpp
memcpy
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_SyncEndCommon, _RequirePrimvar, _ResolvePoints, _CommitPositionsBuffer
Are just helper functions that has code being repeated in the different shapes (mesh, points and curves). Moved them to a function to make it easier to reuse them.
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Not sure what the \p do here and in other comments
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Doxygen provides the command \p for indicating that the next word is a parameter to the function.
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