Releases: Bli-AIk/bevy_workbench
Releases · Bli-AIk/bevy_workbench
Release list
v0.3.2
Documentation
- tighten file header comments
- (workbench) add bilingual module docs
Miscellaneous Tasks
- (ci) fix formatting regressions
- (lint) enforce dual tokei thresholds
- (lint) improve #[expect] reason detection in tokei scripts
Refactor
- (ui) split dock and menu modules
- (dock) simplify panel lookup with conditional let
v0.3.1
v0.3.0
Added
- (workbench) add extensible settings panel with custom sections
- (dock) add show_in_window_menu method to WorkbenchPanel trait
Documentation
- (bevy_workbench) update readme version references to 0.2
Refactor
- (menu_bar) extract UI functions to reduce nesting
- (bevy_workbench) conditionally compile native-only features
- (bevy_workbench) conditionally compile native-only features
v0.2.0
Added
- (control_link) implement drag-and-drop UI for entity linking
- (ci) add tokei lint checks to crate workflows
- (i18n) add t_args method for localized strings with arguments
- (game_view) add toolbar toggle support for external plugins
- (game_view) add support for external game camera hijacking
- add configurable toolbar, game view zoom, and menu bar extensions (#4)
Fixed
- (inspector) wrap inspector UI in catch_unwind to handle reflection panics
Miscellaneous Tasks
- add clippy configuration
- (crates) add readme and repository fields to Cargo.toml files
- (ci) exclude passing tests from nextest run
- (ci) replace cargo test with cargo-nextest
Refactor
- extract UI functions to reduce nesting depth
- (dock) sort center panes with game_view last