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Releases: CyclopsMC/IntegratedDynamics

26.1.2-1.33.5

24 Jun 18:08
26.1.2-1.33.5

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Changelog for Minecraft 26.1.2

All notable changes to this project will be documented in this file.

26.1.2-1.33.5 - 2026-06-24 19:53:17

Changed

  • Show network diagnostics messages in chat

Fixed

  • Fix full blocks not rendering at full size in Squeezer

26.1.2-1.33.4 - 2026-06-18 19:58:11 +0200

Fixed

26.1.2-1.33.3 - 2026-06-16 16:39:30 +0200

Fixed

26.1.2-1.33.2 - 2026-05-30 10:24:52 +0200

Fixed

  • Fix network reload when a machine state is changed

This could cause issues where multiple instances of internal network
states could be created, that are conflicting.
Concretely, this fixes autocrafting issues where outputs from Mechanical
machines could not be detected, as it coincided with a machine state
change.

Closes CyclopsMC/IntegratedCrafting#199

26.1.2-1.33.1 - 2026-05-22 11:31:20 +0200

Added

  • Add translations through Crowdin

Fixed

  • Fix parts not being directly placeable opposite to other parts

26.1.2-1.33.0 - 2026-05-04 16:37:42 +0200

Added

  • Add translations through Crowdin (#1671)
  • Update Refined Storage compat to v2, Closes #1544

26.1.2-1.32.13 - 2026-05-02 20:40:51 +0200

Fixed

26.1.2-1.32.12 - 2026-04-28 19:44:46 +0200

Fixed

  • Fix incorrect position of channel disabled tooltip in Integrated Crafting

[26.1.2-1.32.11] - 2026-04-23 20:21:26 +0200

Initial 26.1.2 release

26.1.2-1.33.4

18 Jun 17:58
26.1.2-1.33.4

Choose a tag to compare

Changelog for Minecraft 26.1.2

All notable changes to this project will be documented in this file.

26.1.2-1.33.4 - 2026-06-18 19:58:11

Fixed

26.1.2-1.33.3 - 2026-06-16 16:39:30 +0200

Fixed

26.1.2-1.33.2 - 2026-05-30 10:24:52 +0200

Fixed

  • Fix network reload when a machine state is changed

This could cause issues where multiple instances of internal network
states could be created, that are conflicting.
Concretely, this fixes autocrafting issues where outputs from Mechanical
machines could not be detected, as it coincided with a machine state
change.

Closes CyclopsMC/IntegratedCrafting#199

26.1.2-1.33.1 - 2026-05-22 11:31:20 +0200

Added

  • Add translations through Crowdin

Fixed

  • Fix parts not being directly placeable opposite to other parts

26.1.2-1.33.0 - 2026-05-04 16:37:42 +0200

Added

  • Add translations through Crowdin (#1671)
  • Update Refined Storage compat to v2, Closes #1544

26.1.2-1.32.13 - 2026-05-02 20:40:51 +0200

Fixed

26.1.2-1.32.12 - 2026-04-28 19:44:46 +0200

Fixed

  • Fix incorrect position of channel disabled tooltip in Integrated Crafting

[26.1.2-1.32.11] - 2026-04-23 20:21:26 +0200

Initial 26.1.2 release

26.1.2-1.33.3

16 Jun 14:39
26.1.2-1.33.3

Choose a tag to compare

Changelog for Minecraft 26.1.2

All notable changes to this project will be documented in this file.

26.1.2-1.33.3 - 2026-06-16 16:39:30

Fixed

26.1.2-1.33.2 - 2026-05-30 10:24:52 +0200

Fixed

  • Fix network reload when a machine state is changed

This could cause issues where multiple instances of internal network
states could be created, that are conflicting.
Concretely, this fixes autocrafting issues where outputs from Mechanical
machines could not be detected, as it coincided with a machine state
change.

Closes CyclopsMC/IntegratedCrafting#199

26.1.2-1.33.1 - 2026-05-22 11:31:20 +0200

Added

  • Add translations through Crowdin

Fixed

  • Fix parts not being directly placeable opposite to other parts

26.1.2-1.33.0 - 2026-05-04 16:37:42 +0200

Added

  • Add translations through Crowdin (#1671)
  • Update Refined Storage compat to v2, Closes #1544

26.1.2-1.32.13 - 2026-05-02 20:40:51 +0200

Fixed

26.1.2-1.32.12 - 2026-04-28 19:44:46 +0200

Fixed

  • Fix incorrect position of channel disabled tooltip in Integrated Crafting

[26.1.2-1.32.11] - 2026-04-23 20:21:26 +0200

Initial 26.1.2 release

1.21.1-1.33.3

16 Jun 14:37
1.21.1-1.33.3

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Changelog for Minecraft 1.21.1

All notable changes to this project will be documented in this file.

1.21.1-1.33.3 - 2026-06-16 16:37:23

Fixed

1.21.1-1.33.2 - 2026-05-30 10:24:11 +0200

Fixed

  • Fix network reload when a machine state is changed

This could cause issues where multiple instances of internal network
states could be created, that are conflicting.
Concretely, this fixes autocrafting issues where outputs from Mechanical
machines could not be detected, as it coincided with a machine state
change.

Closes CyclopsMC/IntegratedCrafting#199

1.21.1-1.33.1 - 2026-05-22 11:29:25 +0200

Fixed

  • Fix parts not being directly placeable opposite to other parts

Changed

  • Remove unused RS skipcrafting aspect property

1.21.1-1.33.0 - 2026-05-04 16:37:29 +0200

Added

  • Update Refined Storage compat to v2, Closes #1544

1.21.1-1.32.6 - 2026-04-28 19:39:17 +0200

Fixed

  • Fix incorrect position of channel disabled tooltip in Integrated Crafting

1.21.1-1.32.5 - 2026-04-18 15:33:04 +0200

Changed

  • Add BlockCable#getAppearance for connected textures on facades
    This adds basic support to facades on cables for mods that add connected texture support.

1.21.1-1.32.4 - 2026-04-11 19:55:58 +0200

Changed

  • Give Delayer its own energy consumption config separate from Proxy (#1641), Closes #1640

Fixed

  • Fix constant list Variable Card deserialization failure after world reload (#1639), Closes #1639

1.21.1-1.32.3 - 2026-03-28 10:18:26 +0100

Added

  • Add configurable energy production rate for coal generator (#1635), Closes #1634

Fixed

  • Fix Variable Store, Proxy, Materializer, and Static Light Panel not consuming energy (#1633), Closes #1632
  • Fix energy battery texture overflow after NBT manipulation, Closes #1636 (#1637)

1.21.1-1.32.2 - 2026-03-20 20:04:50 +0100

Fixed

  • Fix Mono & Omni Directional connectors not consuming energy (#1631), Closes #1630

1.21.1-1.32.1 - 2026-03-09 16:15:13 +0100

Fixed

  • Fix ClassCastException in BlockCable when sapling grows nearby (#1623), Closes #1622
  • Fix tool_for_obsidian advancement triggering too often (#1620), Related to #1606
  • Fix VariablePredicate skipping getValue() when no value predicate is set (#1619)
    Required for fixing game tests in CyclopsMC/IntegratedTunnels#354
  • Add game tests for all advancement criteria and fix broken advancements (#1617)

1.21.1-1.32.0 - 2026-02-22 14:09:45 +0100

Added

  • Add config option to force unloaded network elements to tick, Related to #1605, #1571, #1567
  • Add command for generating synthetic networks
  • Add command to measure network tick time

Fixed

  • Fix parts sometimes becoming invalid, Closes #1605

1.21.1-1.31.0 - 2026-02-17 10:58:49 +0100

Added

1.21.1-1.30.5 - 2026-01-24 15:18:33 +0100

Added

  • Add translations through Crowdin

Fixed

  • Fix missing capability invalidation on modified parts, #1594

1.21.1-1.30.4 - 2026-01-17 14:10:56 +0100

Added

  • Add Almost Unified integration
  • Add generic number casting operators
    Closes CyclopsMC/IntegratedScripting#55
    These new operators make it more convenient to work with return types of
    Integrated Scripting, where numbers could be integers, doubles, or
    longs.

Changed

  • Add safety check for infinite lists in list equals and itemstack count
    Closes #1583
    Related to #1582

Fixed

  • Fix part states not being revalidated, Closes #1588
  • Fix oldest/newest mixup on delayer history in book, Closes #1592
  • Fix cable shape cache having cache collisions when there are two entries that have the same part on two different sides while having the same cable connections

1.21.1-1.30.3 - 2026-01-02 10:52:15 +0100

Added

  • Add translations through Crowdin (#1581)

Changed

1.21.1-1.30.2 - 2025-12-31 14:35:18 +0100

Changed

1.21.1-1.30.1 - 2025-12-28 09:18:50 +0100

Fixed

  • Add safety checks to disable some operators on infinite lists
    Concretely, contains, reduce, and uniq are disabled on infinite lists.
    Closes #1582
  • Fix documentation on NBT Path field selector array indexing (#1580)
    Closes #1579

1.21.1-1.30.0 - 2025-12-23 09:44:17 +0100

Added

  • Add squeezer recipes for clearing facades

1.21.1-1.29.7 - 2025-12-19 20:04:37 +0100

Fixed

  • Catch exceptions when deserializing invalid recipes

This could occur in Integrated Crafting after removing a mod for which a
recipe was stored.

Closes CyclopsMC/CommonCapabilities#46

1.21.1-1.29.6 - 2025-11-25 17:01:08 +0100

Fixed

  • Restore network element chunk unloading again, Closes #1571

1.21.1-1.29.5 - 2025-11-24 16:59:00 +0100

Fixed

  • Temporarily disable chunk unload check again

It is causing issues with delayers after chunk reloaded.
Once a proper fix is available, this will be re-enabled.

Related to #1571

1.21.1-1.29.4 - 2025-11-22 11:29:48 +0100

Fixed

  • Restore network element chunk unloading
    This was temporarily disabled as it broke delayers and proxies on
    world/chunk reload, which this commit fixes.
    Closes #1571

1.21.1-1.29.3 - 2025-11-18 18:47:28 +0100

Fixed

  • Temporarily disable chunk unload check
    It is causing issues with delayers when worlds/chunks are reloaded.
    Once a proper fix is available, this will be re-enabled.
    Related to #1571

1.21.1-1.29.2 - 2025-11-18 05:33:01 +0100

Added

  • Add translations through Crowdin (#1568)

Fixed

  • Fix read fluids not always updating in display panel, Closes #1570

1.21.1-1.29.1 - 2025-11-16 14:33:41 +0100

Added

  • Add translations through Crowdin (#1566)

Fixed

  • Fix ticking network elements preventing chunk unloading, Closes #1567

1.21.1-1.29.0 - 2025-11-11 14:11:35 +0100

Added

  • Add translations through Crowdin (#1554)
  • Add fluid by name operator, Closes #1522

Changed

  • Ensure consistent order of ingredient types in LP, Closes #1539

Fixed

  • Fix Grass Block Facades not having biome tints, Closes #1564
  • Fix transparent facades having incorrect alpha value, Closes #1563
  • Fix incorrect item (de)serialization when count is > 99, Closes #1558
  • Fix lists materialization not applying to elements
    This could cause issues when displaying lists of items from invent...
Read more

26.1.2-1.33.2

30 May 08:25
26.1.2-1.33.2

Choose a tag to compare

Changelog for Minecraft 26.1.2

All notable changes to this project will be documented in this file.

26.1.2-1.33.2 - 2026-05-30 10:24:52

Fixed

  • Fix network reload when a machine state is changed

This could cause issues where multiple instances of internal network
states could be created, that are conflicting.
Concretely, this fixes autocrafting issues where outputs from Mechanical
machines could not be detected, as it coincided with a machine state
change.

Closes CyclopsMC/IntegratedCrafting#199

26.1.2-1.33.1 - 2026-05-22 11:31:20 +0200

Added

  • Add translations through Crowdin

Fixed

  • Fix parts not being directly placeable opposite to other parts

26.1.2-1.33.0 - 2026-05-04 16:37:42 +0200

Added

  • Add translations through Crowdin (#1671)
  • Update Refined Storage compat to v2, Closes #1544

26.1.2-1.32.13 - 2026-05-02 20:40:51 +0200

Fixed

26.1.2-1.32.12 - 2026-04-28 19:44:46 +0200

Fixed

  • Fix incorrect position of channel disabled tooltip in Integrated Crafting

[26.1.2-1.32.11] - 2026-04-23 20:21:26 +0200

Initial 26.1.2 release

1.21.1-1.33.2

30 May 08:24
1.21.1-1.33.2

Choose a tag to compare

Changelog for Minecraft 1.21.1

All notable changes to this project will be documented in this file.

1.21.1-1.33.2 - 2026-05-30 10:24:11

Fixed

  • Fix network reload when a machine state is changed

This could cause issues where multiple instances of internal network
states could be created, that are conflicting.
Concretely, this fixes autocrafting issues where outputs from Mechanical
machines could not be detected, as it coincided with a machine state
change.

Closes CyclopsMC/IntegratedCrafting#199

1.21.1-1.33.1 - 2026-05-22 11:29:25 +0200

Fixed

  • Fix parts not being directly placeable opposite to other parts

Changed

  • Remove unused RS skipcrafting aspect property

1.21.1-1.33.0 - 2026-05-04 16:37:29 +0200

Added

  • Update Refined Storage compat to v2, Closes #1544

1.21.1-1.32.6 - 2026-04-28 19:39:17 +0200

Fixed

  • Fix incorrect position of channel disabled tooltip in Integrated Crafting

1.21.1-1.32.5 - 2026-04-18 15:33:04 +0200

Changed

  • Add BlockCable#getAppearance for connected textures on facades
    This adds basic support to facades on cables for mods that add connected texture support.

1.21.1-1.32.4 - 2026-04-11 19:55:58 +0200

Changed

  • Give Delayer its own energy consumption config separate from Proxy (#1641), Closes #1640

Fixed

  • Fix constant list Variable Card deserialization failure after world reload (#1639), Closes #1639

1.21.1-1.32.3 - 2026-03-28 10:18:26 +0100

Added

  • Add configurable energy production rate for coal generator (#1635), Closes #1634

Fixed

  • Fix Variable Store, Proxy, Materializer, and Static Light Panel not consuming energy (#1633), Closes #1632
  • Fix energy battery texture overflow after NBT manipulation, Closes #1636 (#1637)

1.21.1-1.32.2 - 2026-03-20 20:04:50 +0100

Fixed

  • Fix Mono & Omni Directional connectors not consuming energy (#1631), Closes #1630

1.21.1-1.32.1 - 2026-03-09 16:15:13 +0100

Fixed

  • Fix ClassCastException in BlockCable when sapling grows nearby (#1623), Closes #1622
  • Fix tool_for_obsidian advancement triggering too often (#1620), Related to #1606
  • Fix VariablePredicate skipping getValue() when no value predicate is set (#1619)
    Required for fixing game tests in CyclopsMC/IntegratedTunnels#354
  • Add game tests for all advancement criteria and fix broken advancements (#1617)

1.21.1-1.32.0 - 2026-02-22 14:09:45 +0100

Added

  • Add config option to force unloaded network elements to tick, Related to #1605, #1571, #1567
  • Add command for generating synthetic networks
  • Add command to measure network tick time

Fixed

  • Fix parts sometimes becoming invalid, Closes #1605

1.21.1-1.31.0 - 2026-02-17 10:58:49 +0100

Added

1.21.1-1.30.5 - 2026-01-24 15:18:33 +0100

Added

  • Add translations through Crowdin

Fixed

  • Fix missing capability invalidation on modified parts, #1594

1.21.1-1.30.4 - 2026-01-17 14:10:56 +0100

Added

  • Add Almost Unified integration
  • Add generic number casting operators
    Closes CyclopsMC/IntegratedScripting#55
    These new operators make it more convenient to work with return types of
    Integrated Scripting, where numbers could be integers, doubles, or
    longs.

Changed

  • Add safety check for infinite lists in list equals and itemstack count
    Closes #1583
    Related to #1582

Fixed

  • Fix part states not being revalidated, Closes #1588
  • Fix oldest/newest mixup on delayer history in book, Closes #1592
  • Fix cable shape cache having cache collisions when there are two entries that have the same part on two different sides while having the same cable connections

1.21.1-1.30.3 - 2026-01-02 10:52:15 +0100

Added

  • Add translations through Crowdin (#1581)

Changed

1.21.1-1.30.2 - 2025-12-31 14:35:18 +0100

Changed

1.21.1-1.30.1 - 2025-12-28 09:18:50 +0100

Fixed

  • Add safety checks to disable some operators on infinite lists
    Concretely, contains, reduce, and uniq are disabled on infinite lists.
    Closes #1582
  • Fix documentation on NBT Path field selector array indexing (#1580)
    Closes #1579

1.21.1-1.30.0 - 2025-12-23 09:44:17 +0100

Added

  • Add squeezer recipes for clearing facades

1.21.1-1.29.7 - 2025-12-19 20:04:37 +0100

Fixed

  • Catch exceptions when deserializing invalid recipes

This could occur in Integrated Crafting after removing a mod for which a
recipe was stored.

Closes CyclopsMC/CommonCapabilities#46

1.21.1-1.29.6 - 2025-11-25 17:01:08 +0100

Fixed

  • Restore network element chunk unloading again, Closes #1571

1.21.1-1.29.5 - 2025-11-24 16:59:00 +0100

Fixed

  • Temporarily disable chunk unload check again

It is causing issues with delayers after chunk reloaded.
Once a proper fix is available, this will be re-enabled.

Related to #1571

1.21.1-1.29.4 - 2025-11-22 11:29:48 +0100

Fixed

  • Restore network element chunk unloading
    This was temporarily disabled as it broke delayers and proxies on
    world/chunk reload, which this commit fixes.
    Closes #1571

1.21.1-1.29.3 - 2025-11-18 18:47:28 +0100

Fixed

  • Temporarily disable chunk unload check
    It is causing issues with delayers when worlds/chunks are reloaded.
    Once a proper fix is available, this will be re-enabled.
    Related to #1571

1.21.1-1.29.2 - 2025-11-18 05:33:01 +0100

Added

  • Add translations through Crowdin (#1568)

Fixed

  • Fix read fluids not always updating in display panel, Closes #1570

1.21.1-1.29.1 - 2025-11-16 14:33:41 +0100

Added

  • Add translations through Crowdin (#1566)

Fixed

  • Fix ticking network elements preventing chunk unloading, Closes #1567

1.21.1-1.29.0 - 2025-11-11 14:11:35 +0100

Added

  • Add translations through Crowdin (#1554)
  • Add fluid by name operator, Closes #1522

Changed

  • Ensure consistent order of ingredient types in LP, Closes #1539

Fixed

  • Fix Grass Block Facades not having biome tints, Closes #1564
  • Fix transparent facades having incorrect alpha value, Closes #1563
  • Fix incorrect item (de)serialization when count is > 99, Closes #1558
  • Fix lists materialization not applying to elements
    This could cause issues when displaying lists of items from inventory
    readers over Functional Storage Drawers.
    Closes #1557

1.21.1-1.28.1 - 2025-10-11 11:39:17 +0200

Changed

  • Improve offset gui ...
Read more

1.20.1-1.30.7

30 May 08:26
1.20.1-1.30.7

Choose a tag to compare

Release 1.20.1-1.30.7

26.1.2-1.33.1

22 May 09:31
26.1.2-1.33.1

Choose a tag to compare

Changelog for Minecraft 26.1.2

All notable changes to this project will be documented in this file.

26.1.2-1.33.1 - 2026-05-22 11:31:20

Added

  • Add translations through Crowdin

Fixed

  • Fix parts not being directly placeable opposite to other parts

26.1.2-1.33.0 - 2026-05-04 16:37:42 +0200

Added

  • Add translations through Crowdin (#1671)
  • Update Refined Storage compat to v2, Closes #1544

26.1.2-1.32.13 - 2026-05-02 20:40:51 +0200

Fixed

26.1.2-1.32.12 - 2026-04-28 19:44:46 +0200

Fixed

  • Fix incorrect position of channel disabled tooltip in Integrated Crafting

[26.1.2-1.32.11] - 2026-04-23 20:21:26 +0200

Initial 26.1.2 release

1.21.1-1.33.1

22 May 09:29
1.21.1-1.33.1

Choose a tag to compare

Changelog for Minecraft 1.21.1

All notable changes to this project will be documented in this file.

1.21.1-1.33.1 - 2026-05-22 11:29:25

Fixed

  • Fix parts not being directly placeable opposite to other parts

Changed

  • Remove unused RS skipcrafting aspect property

1.21.1-1.33.0 - 2026-05-04 16:37:29 +0200

Added

  • Update Refined Storage compat to v2, Closes #1544

1.21.1-1.32.6 - 2026-04-28 19:39:17 +0200

Fixed

  • Fix incorrect position of channel disabled tooltip in Integrated Crafting

1.21.1-1.32.5 - 2026-04-18 15:33:04 +0200

Changed

  • Add BlockCable#getAppearance for connected textures on facades
    This adds basic support to facades on cables for mods that add connected texture support.

1.21.1-1.32.4 - 2026-04-11 19:55:58 +0200

Changed

  • Give Delayer its own energy consumption config separate from Proxy (#1641), Closes #1640

Fixed

  • Fix constant list Variable Card deserialization failure after world reload (#1639), Closes #1639

1.21.1-1.32.3 - 2026-03-28 10:18:26 +0100

Added

  • Add configurable energy production rate for coal generator (#1635), Closes #1634

Fixed

  • Fix Variable Store, Proxy, Materializer, and Static Light Panel not consuming energy (#1633), Closes #1632
  • Fix energy battery texture overflow after NBT manipulation, Closes #1636 (#1637)

1.21.1-1.32.2 - 2026-03-20 20:04:50 +0100

Fixed

  • Fix Mono & Omni Directional connectors not consuming energy (#1631), Closes #1630

1.21.1-1.32.1 - 2026-03-09 16:15:13 +0100

Fixed

  • Fix ClassCastException in BlockCable when sapling grows nearby (#1623), Closes #1622
  • Fix tool_for_obsidian advancement triggering too often (#1620), Related to #1606
  • Fix VariablePredicate skipping getValue() when no value predicate is set (#1619)
    Required for fixing game tests in CyclopsMC/IntegratedTunnels#354
  • Add game tests for all advancement criteria and fix broken advancements (#1617)

1.21.1-1.32.0 - 2026-02-22 14:09:45 +0100

Added

  • Add config option to force unloaded network elements to tick, Related to #1605, #1571, #1567
  • Add command for generating synthetic networks
  • Add command to measure network tick time

Fixed

  • Fix parts sometimes becoming invalid, Closes #1605

1.21.1-1.31.0 - 2026-02-17 10:58:49 +0100

Added

1.21.1-1.30.5 - 2026-01-24 15:18:33 +0100

Added

  • Add translations through Crowdin

Fixed

  • Fix missing capability invalidation on modified parts, #1594

1.21.1-1.30.4 - 2026-01-17 14:10:56 +0100

Added

  • Add Almost Unified integration
  • Add generic number casting operators
    Closes CyclopsMC/IntegratedScripting#55
    These new operators make it more convenient to work with return types of
    Integrated Scripting, where numbers could be integers, doubles, or
    longs.

Changed

  • Add safety check for infinite lists in list equals and itemstack count
    Closes #1583
    Related to #1582

Fixed

  • Fix part states not being revalidated, Closes #1588
  • Fix oldest/newest mixup on delayer history in book, Closes #1592
  • Fix cable shape cache having cache collisions when there are two entries that have the same part on two different sides while having the same cable connections

1.21.1-1.30.3 - 2026-01-02 10:52:15 +0100

Added

  • Add translations through Crowdin (#1581)

Changed

1.21.1-1.30.2 - 2025-12-31 14:35:18 +0100

Changed

1.21.1-1.30.1 - 2025-12-28 09:18:50 +0100

Fixed

  • Add safety checks to disable some operators on infinite lists
    Concretely, contains, reduce, and uniq are disabled on infinite lists.
    Closes #1582
  • Fix documentation on NBT Path field selector array indexing (#1580)
    Closes #1579

1.21.1-1.30.0 - 2025-12-23 09:44:17 +0100

Added

  • Add squeezer recipes for clearing facades

1.21.1-1.29.7 - 2025-12-19 20:04:37 +0100

Fixed

  • Catch exceptions when deserializing invalid recipes

This could occur in Integrated Crafting after removing a mod for which a
recipe was stored.

Closes CyclopsMC/CommonCapabilities#46

1.21.1-1.29.6 - 2025-11-25 17:01:08 +0100

Fixed

  • Restore network element chunk unloading again, Closes #1571

1.21.1-1.29.5 - 2025-11-24 16:59:00 +0100

Fixed

  • Temporarily disable chunk unload check again

It is causing issues with delayers after chunk reloaded.
Once a proper fix is available, this will be re-enabled.

Related to #1571

1.21.1-1.29.4 - 2025-11-22 11:29:48 +0100

Fixed

  • Restore network element chunk unloading
    This was temporarily disabled as it broke delayers and proxies on
    world/chunk reload, which this commit fixes.
    Closes #1571

1.21.1-1.29.3 - 2025-11-18 18:47:28 +0100

Fixed

  • Temporarily disable chunk unload check
    It is causing issues with delayers when worlds/chunks are reloaded.
    Once a proper fix is available, this will be re-enabled.
    Related to #1571

1.21.1-1.29.2 - 2025-11-18 05:33:01 +0100

Added

  • Add translations through Crowdin (#1568)

Fixed

  • Fix read fluids not always updating in display panel, Closes #1570

1.21.1-1.29.1 - 2025-11-16 14:33:41 +0100

Added

  • Add translations through Crowdin (#1566)

Fixed

  • Fix ticking network elements preventing chunk unloading, Closes #1567

1.21.1-1.29.0 - 2025-11-11 14:11:35 +0100

Added

  • Add translations through Crowdin (#1554)
  • Add fluid by name operator, Closes #1522

Changed

  • Ensure consistent order of ingredient types in LP, Closes #1539

Fixed

  • Fix Grass Block Facades not having biome tints, Closes #1564
  • Fix transparent facades having incorrect alpha value, Closes #1563
  • Fix incorrect item (de)serialization when count is > 99, Closes #1558
  • Fix lists materialization not applying to elements
    This could cause issues when displaying lists of items from inventory
    readers over Functional Storage Drawers.
    Closes #1557

1.21.1-1.28.1 - 2025-10-11 11:39:17 +0200

Changed

  • Improve offset gui error tooltip

Fixed

  • Fix memory leak when reloading offset variables, Closes #1549
  • Handle overflows in fluid reader total aspects, Closes #1547

1.21.1-1.28.0 - 2025-10-07 07:47:47 +0200

Added

  • Add Squeezer recipes for Wind Charges
  • Add config option to disable cable collisions(#1538)

Fixed

  • Properly handle long overflows in channel quantities

Internal changes: (required for Integrated Meka...

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1.20.1-1.30.6

22 May 09:31
1.20.1-1.30.6

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Release 1.20.1-1.30.6