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ReplayMod FFmpeg Runtime

Windows-only NeoForge companion mod for the workspace's ReplayMod distribution. It carries a pinned Gyan FFmpeg essentials executable and installs it into the game directory before ReplayMod can render.

The build downloads the fixed FFmpeg archive through Gradle, verifies its SHA-256, and packages only ffmpeg.exe, LICENSE, and README.txt. The archive and extracted build files are not committed.

At runtime the mod installs to ffmpeg/bin/ffmpeg.exe using a temporary file, SHA-256 verification, an inter-process lock, and an atomic move. Existing player-managed files without the runtime marker are never overwritten. On non-Windows systems the mod is inert.

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NeoForge companion mod that installs a verified Windows FFmpeg runtime for ReplayMod

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