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Releases: EndlessFractal/yourTurn

1.4.9

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@EndlessFractal EndlessFractal released this 12 Jul 18:07

Fixes:

  • Turn tracker skipping turns (like turn 0) or process the same turn twice.
  • Now shows the banner for every owner of a token. Previously only the first owner would ever see the banner.
  • The banner could occasionally get wiped out too early if turns changed quickly.

Changes:

  • Performance improvements and code cleanup.

Additions:

  • GitHub Actions now sends package updates to Foundry VTT!

1.4.8

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@EndlessFractal EndlessFractal released this 27 Jun 23:06

Fixes #18

1.4.7

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@EndlessFractal EndlessFractal released this 12 May 17:59

Fixes #17 - Carousel Combat Tracker override was being applied unnecessarily. It now only activates when explicitly enabled.

1.4.6

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@EndlessFractal EndlessFractal released this 06 May 18:38

Updated minimum Foundry VTT to 13.

1.4.5

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@EndlessFractal EndlessFractal released this 30 Apr 12:35

Modularity Update

Modularity makes marvelous modules manageable

The codebase has been restructured to make Your Turn! easier to adapt for any game system.
All generic logic now lives in main.js, while system-specific tweaks live in a new compatibility hook file, aux.js.


New Stuff!

  • System-Specific Configuration
    The module now checks overrides using aux.js, allowing per-system UI adjustments without needing to touch the core code.

  • Exalted Essence Support

    • Fixes #1
    • Banner automatically refreshes when a combatant's turn is toggled.
    • Default configuration: no "Next Up" display, no turn number, custom margins, and the next-combatant lookup is skipped.
  • PF2e Support

    • Fixes #6
    • Respects token name privacy: players see "Unknown" when a token's name is hidden, GMs always see the real name.
    • Turn numbers and next-up preview are enabled by default.
  • Possessive 's Setting

    • The GMs may now toggle between "Name Turn" or "Name's Turn" in the module's settings.

As always, feedback is HIGHLY appreciated! 👍

1.4.3

1.4.3 Pre-release
Pre-release

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@EndlessFractal EndlessFractal released this 26 Apr 17:08

Attempts to fix #1 and #6

Feedback is HIGHLY appreciated!

Full Changelog: 1.4.2...1.4.3

1.4.2

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@EndlessFractal EndlessFractal released this 19 Apr 22:41

Foundry VTT V14 Update!

The code has been rewritten to be cleaner, faster, and less prone to breaking.
CSS may still be a bit janky. If you know CSS and can help, I'd appreciate! It is optimized for 1080p, but the main token/actor image might clip on smaller resolutions.

Main changes:

  • The current turn image changes instead of being removed and recreated each time.
  • When combat is deleted or ends, the turn banner and image are cleared away automatically.
  • “Something Happens” now shows only once per round, as intended, and the banner hides correctly when it should.
  • Fixed compatibility with Carousel Combat Tracker.

Deprecation:

  • Removed support for Combat Utility Belt.

1.3.2

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@EndlessFractal EndlessFractal released this 30 Nov 02:04

Added YourTurn! client token size customization.

Closes #13

Please reload your game (using F5) after saving to apply the changes!

1.3.1

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@EndlessFractal EndlessFractal released this 31 May 11:07

🔥 Hotfix!

  • Fixed banner not showing on 1.3.0
  • Improved comment wording
  • Next up combatants now properly follow the token img preference

Apologies, I swear this was tested before release! 😅

1.3.0

1.3.0 Pre-release
Pre-release

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@EndlessFractal EndlessFractal released this 30 May 19:47

Changelog:

  • Added support for Foundry VTT v13
  • Improved CSS
  • Removed unused and duplicated code
  • Improve hidden enemy logic by hiding turns count and banner
  • Fixes #12