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@Kravnex

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Etherinus/README.md
Hello

Thomas Rendes

Etherinus

Typing animation


GitHub Kravnex Discord Email


Profile Views GitHub Followers GitHub Stars


About Me

I'm a developer focused on building games, backend infrastructure, networked systems, developer tools and modern web applications.

My work covers the complete development lifecycle, from early architecture and prototypes to production systems, optimization, deployment and long-term maintenance.

My primary areas include game development, backend engineering, networking, web development, 3D production and technical leadership.

I focus on building systems that remain understandable, maintainable and performant as projects grow.


Current Focus

Game Development Backend Systems Networking Web Development 3D Production

Currently building products, infrastructure and development technology across the Kravnex ecosystem.


What I Build

Game Development

Gameplay architecture · Multiplayer systems · Game mechanics · Server systems · Editor tooling · Engine development · Prototyping · Performance optimization

Backend & Infrastructure

REST APIs · Realtime services · Authentication · Database architecture · Service infrastructure · Docker · Deployment pipelines · Scalable backend systems

Web Development

React · TypeScript · Product interfaces · Dashboards · Internal tools · API integration · Responsive interfaces · Full-stack applications

3D & Creative

Game-ready assets · Environment modeling · Props · Texturing · Materials · Optimization · Animation workflows · Visual prototyping


Tech Stack

Languages

Programming Languages

Game Development

Game Development

Web

Web Development

Backend, Data & Infrastructure

Backend, Data and Infrastructure

Development Tools

Development Tools Xcode

3D & Design

3D and Design Autodesk Maya 3ds Max

Additional creative software

Cinema 4D ZBrush Substance 3D Painter Quixel Mixer VEGAS Pro


Experience

Kravnex

Company Director

Leading technical development and long-term product direction across software, game technology, infrastructure and platform projects.

Key areas of responsibility:

  • Technical architecture
  • Product development
  • Engineering decisions
  • Development workflows
  • Infrastructure planning
  • Project direction
  • Long-term ecosystem development
Community & Platform Experience
  • Former Discord Platform Moderator
  • Former Revolt Platform Moderator

Engineering Interests

game-development:
  - gameplay-systems
  - multiplayer
  - server-architecture
  - engine-development
  - performance

backend:
  - distributed-systems
  - realtime-services
  - api-design
  - infrastructure
  - databases

web:
  - react
  - typescript
  - product-development
  - frontend-architecture

creative:
  - 3d-modeling
  - texturing
  - game-assets

GitHub Analytics

GitHub Statistics

Most Used Languages

GitHub Contribution Streak


Beyond Development

A little more about me

Outside engineering, I spend time on:

  • Photography and capturing interesting environments
  • Traveling and discovering new places
  • Reading and continuous learning
  • 3D and visual experimentation
  • Exploring new technologies
  • Building personal products and ideas

Contact

Interested in building something?

I'm open to interesting technical projects, collaborations and ambitious product ideas.


Email Discord GitHub


Contributions

GitHub contribution snake

Building games, systems and products one commit at a time.

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    Streaming CLI for fast local log slicing and aggregation (top, grep, hist) without ELK

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