- GuiCommand:/sv Name:Part Cylinder Name/sv:Part Cylinder MenuLocation:Part → Cylinder |Workbenches:[SeeAlso:[Part CreatePrimitives/sv|Part CreatePrimitives---
The Part Cylinder command creates a parametric cylinder solid. It is the result of extruding a circular arc along a straight path. In the coordinate system defined by its Placement property, the bottom face of the cylinder lies on the XY plane with its center at the origin.
A Part Cylinder can be turned into a segment of a cylinder by changing its Angle property.
- There are several ways to invoke the command:
- Press the
Part Cylinder button.
- Select the Part → Primitives →
Cylinder option from the menu.
- Press the
- The cylinder is created.
- Optionally change the dimensions and Placement of the cylinder by doing one of the following:
- Double-click the object in the Tree view:
- The Geometric Primitives task panel opens.
- Change one or more properties.
- The object is dynamically updated in the 3D view.
- Press the OK button.
- Change the properties in the Property editor.
- Change the Placement with the
Std TransformManip command.
- Double-click the object in the Tree view:
A Part Cylinder object created with the scripting example below is shown here.
- A Part Cylinder can also be created with the
Part Primitives command. With that command you can specify the dimensions and placement at creation time.
See also: Property editor.
A Part Cylinder object is derived from a Part Feature object and inherits all its properties. It also has the following additional properties:
{{TitleProperty|Attachment}}
The object has the same attachment properties as a Part Part2DObject.
{{TitleProperty|Cylinder}}
-
Radius|Length: The radius of the circular arc that defines the cylinder. The default is {{Value|2mm}}.
-
Height|Length: The height of the cylinder. The default is {{Value|10mm}}.
-
Angle|Angle: The angle of the circular arc that defines the cylinder. Valid range: {{Value|0° < value <= 360°}}. The default is {{Value|360°}}. If it is smaller than {{Value|360°}} the resulting solid will be a segment of a cylinder.
{{TitleProperty|Prism}}
-
First Angle|Angle: The angle between the extrusion direction of the cylinder and its positive Z axis, measured around its Y axis. The angle is positive towards its positive X axis. Valid range: {{Value|0° <= value < 90°}}. The default is {{Value|0°}}. (v0.20)
-
Second Angle|Angle: The angle between the extrusion direction of the cylinder and its positive Z axis, measured around its X axis. The angle is positive towards its positive Y axis. Valid range: {{Value|0° <= value < 90°}}. The default is {{Value|0°}}. (v0.20)
See also: Autogenerated API documentation, Part scripting and FreeCAD Scripting Basics.
A Part Cylinder can be created with the {{Incode|addObject()}} method of the document:
cylinder = FreeCAD.ActiveDocument.addObject("Part::Cylinder", "myCylinder")- Where {{Incode|"myCylinder"}} is the name for the object.
- The function returns the newly created object.
Example:
import FreeCAD as App
doc = App.activeDocument()
cylinder = doc.addObject("Part::Cylinder", "myCylinder")
cylinder.Radius = 10
cylinder.Height = 50
cylinder.Placement = App.Placement(App.Vector(5, 10, 15), App.Rotation(75, 60, 30))
doc.recompute(){{Part_Tools_navi
}}
documentation index > Part > Part Cylinder/sv

