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Aquilo Iceberg Scanner and Terrain Category#327

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ParadoxiKat merged 2 commits into
Factorio-Access:f2.0-devfrom
ParadoxiKat:scanner_terrain
Jun 16, 2025
Merged

Aquilo Iceberg Scanner and Terrain Category#327
ParadoxiKat merged 2 commits into
Factorio-Access:f2.0-devfrom
ParadoxiKat:scanner_terrain

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  • Added iceberg backend based on inverted water backend that tracks ice tiles
  • Added new Terrain category to the scanner at the bottom of the list
  • moved iceberg and cliffs to new terrain category
  • Bump ephemeral_state_version for scanner storage

- Duplicated and adapted the water backend to track walkable ice-type tiles instead of water.
- Inverted the clustering logic to anchor on interior tiles (icebergs) rather than edges (shores).
- Registered new 'iceberg' backend.
- Bumped ephemeral_state_version to 9 to ensure scanner state rebuild.
…liff features

- Added new 'terrain' scanner category for environmental features; bottom of the category list
- Moved iceberg from 'resources' to 'terrain'.
- Reclassified cliffs (includes analogous features on Fulgora, Gleba, Vulcanus) to terrain as well.
Bumped ephemeral_state_version to 10 to trigger scanner state rebuild.
@ParadoxiKat ParadoxiKat merged commit 4afd6bc into Factorio-Access:f2.0-dev Jun 16, 2025
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