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4.5.3R

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@FirstGearGames FirstGearGames released this 29 Oct 23:25
1acd581
  • Fixed PreciseTick.Percent value being 0 instead of 1 when checked during a ticked frame.
  • Fixed condition where NetworkTransform may not unsubscribe from events on client or server stop.
  • Fixed code stripping not working in Unity 2022+ (#798).
  • Fixed SyncVar OnChange method having incorrect previous value for clientOnly (#800).
  • Fixed foreach enumerator in SyncList (#799).
  • Added PreciseTick.GetUnsetValue.
  • Fixed preciseTick.Subtract improperly calculating percentages.
  • Fixed incorrect parsing of null arrays (#802).
  • Added NetworkObject.PreventDespawnOnDisconnect to prevent objects from despawning when the owner disconnects.