Release v2.1
Changelog:
- Reworked how blinking is adjusted for
Weapon/Discovered/Ready/Host Icons; - Added
Reset Configbutton; - Added
Enabledcheckbox.
For Weapon Icons the mod now takes control over frame updates of the GUI panels.
It tracks each underlying icon's visibility and in-game mode, which determines which icons are supposed to be shown. In comparison, in v1.4, it worked with frames but did not have full control; it only offset in-game frame updates. Additionally, tracking visibility of the icons was done through hardcoded numbers of frames, which was unreliable and prone to breaking after TUs.
The approach in v2.0 was different as well. The mod accessed a specific GUI Component that controlled the icons' Update Speed. Unfortunately, it went under my radar that this Component also controlled the entire top-left corner of the GUI. As a result, most animations in that area were affected and could break when the Play Speedvalue was settoo low. This update is intended to fix the issue`.