What's Changed
- Initial Release!
- HDCINFO Custom Text Lump
- Unified Spawn Handlers
- Various Static Helper Functions
- Actor Spawning Helpers
- Class-based boilerplate APIs
- Color Math Helpers
- Font & Font Color Helpers
- Inventory Checking Helpers
- Players & Player Metadata Helpers
- Random Number Generation, including preferences for various modes of seeded random
- Sector Math Helpers
- Texture Helpers
- UI Drawing Helpers
- Vector Prefabs
- Scaleable DrawBar
- Camera Context Data Struct
- Centralized LineTrace Handler/Provider
- Centralized Logging System, inspired by Log4J, customizable log template, Namespace-based filtering still WIP/TBD.
- Universal Statistics Tracking System for both per-map & per-game tracking
- Sector-based Spawning System for additional decorations, clutter, monsters, etc.
- Base Melee Weapon Class
- Base Event Handler Classes
- Bundled copy of AceCoreLib (Standalone version is considered deprecated)
- Imported various helper libraries
Pull Requests
-
- Libs: Add Libtooltipmenu by @tedthepraimortis in #1
- Commit AceCoreLib to the AceCoreLib branch by @tedthepraimortis in #2
- update by @tedthepraimortis in #3
-
- Libs: Add AceCoreLib. by @tedthepraimortis in #4
- Target HD classes instead of vanilla by @Eroc in #5
- Create Centralized Spawn menu by @UndeadZeratul in #6
- Release v1.0.0 by @github-actions[bot] in #7
New Contributors
- @tedthepraimortis made their first contribution in #1
- @Eroc made their first contribution in #5
- @UndeadZeratul made their first contribution in #6
- @github-actions[bot] made their first contribution in #7
Full Changelog: https://github.com/HDest-Community/hdest-core-lib/commits/v1.0.0