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Installation
JediKnightChan edited this page Mar 14, 2025
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Notice that this project is only the code base, while Content folder is not available for public distribution.
git clone https://github.com/JediKnightChan/EternalCrusadeResurrection.gitcd EternalCrusadeResurrection- In Source/ECR.Target.cs remove line
BuildEnvironment = TargetBuildEnvironment.Unique; - In ECR.uproject Plugins section, change
MyOnlineSubsystemEOStoOnlineSubsystemEOS, for official plugin version to be used - Disable or obtain other non-distributable plugins (e.g. SmoothSync, DragonIKPlugin, etc.), unless you have a secret archive from our private repo, from which you already extracted all these plugins
- Right click ECR.uproject, Switch Unreal Engine version to 5.1
- Right click ECR.uproject, Generate Visual Studio Files
- Open ECR.sln in Visual Studio, build the project for Development Editor