High level network communication
This tool abstracts network communication to a level, where you don't have to care about network communication. Server side functions can be called at the client as they were local. Functions may be called with parameters and may return values.
NOTE: This library has currently not a stable version. You are welcome, to use this library in your project and report issues or improvements.
- Directly call functions at the remote side
- Get the return values
- Don't care about sockets
When you have setup everything this is an example how easy it will be to communicate between the server and client:
At the server:
def add(number1, number2):
return number1 + number2To call it at the client:
result = server.add(5, 10)
print(result) # Output: 15More simple examples: https://github.com/JulianSobott/pynetworking/tree/master/pynetworking_examples
The easiest way to install is to use pip:
pip install pynetworkingIt is also possible to clone the repository from Github with:
git clone https://github.com/JulianSobott/pynetworking.gitLatest stable documentation: https://pynetworking.readthedocs.io/en/latest/
Or if you want the current documentation in a branch (e.g. dev), you can clone the repository, open the cmd and cd to the docs folder. You need sphinx installed. Then you can type make html and see the local created docs.
There is a getting started guide at the documentation. In this guide you will learn how to write a simple login application. This guide covers all basics, that are necessary.
If you are already familiar with this library and just need a brief recap, there is a checklist for what you need in new projects.
- Issue Tracker: https://github.com/JulianSobott/pynetworking/issues
- Source Code: https://github.com/JulianSobott/pynetworking
The project is licensed under the Apache Software License.