British English translation#624
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The-Shortman wants to merge 14 commits intoAstral-Experimentalfrom
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There is no difference in language between british and american english for this file so no translations were made
Since ponders are being remade there is no reason to translate anything here yet
…e/translation/en_gb
…e/translation/en_gb
Also fixed a typo in the pressmarine shards quest description
Nik-Was
reviewed
Apr 4, 2026
| @@ -2314,25 +2311,25 @@ | |||
| "ftbquests.chapter.chapter_4.quests50.title": "Plant Materials", | |||
| "ftbquests.chapter.chapter_4.quests50.subtitle": "Automate one of these.", | |||
| "ftbquests.chapter.chapter_4.quests50.description0": "Seed Oil will need to be mixed with plant matter in order to coalesce. Too many nutrients will interfere with the chemistry, so your options are limited.", | |||
| "ftbquests.chapter.chapter_4.quests50.description3": "You can take advantage of an existing tree farm to automate leaves. This will require a way to restock it with shears however.", | |||
| "ftbquests.chapter.chapter_4.quests50.description6": "A grass farm might be simpler, especially since you won't need to hotpatch your tree farm. However, you'll still need a Deployer with shears, and you will also need to find a way to deploy bone meal to grass as well.", | |||
| "ftbquests.chapter.chapter_4.quests50.description3": "You can take advantage of an existing tree farm to automate leaves. This will require a secondary contraption with Mechanical Harvesters, however.", | |||
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| "ftbquests.chapter.chapter_4.quests50.description3": "You can take advantage of an existing tree farm to automate leaves. This will require a secondary contraption with Mechanical Harvesters, however.", | |
| "ftbquests.chapter.chapter_4.quests50.description3": "You can take advantage of an existing tree farm to automate leaves. This will require adding Mechanical Harvesters to your contraption, however.", |
Nik-Was
reviewed
Apr 4, 2026
| "ftbquests.chapter.chapter_4.quests50.description3": "You can take advantage of an existing tree farm to automate leaves. This will require a way to restock it with shears however.", | ||
| "ftbquests.chapter.chapter_4.quests50.description6": "A grass farm might be simpler, especially since you won't need to hotpatch your tree farm. However, you'll still need a Deployer with shears, and you will also need to find a way to deploy bone meal to grass as well.", | ||
| "ftbquests.chapter.chapter_4.quests50.description3": "You can take advantage of an existing tree farm to automate leaves. This will require a secondary contraption with Mechanical Harvesters, however.", | ||
| "ftbquests.chapter.chapter_4.quests50.description6": "A grass farm is another option, especially since you won't need to hotpatch your tree farm. However, you'll still need Mechanical Harvesters, and you will also need to find a way to deploy bone meal to grass as well.", |
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Suggested change
| "ftbquests.chapter.chapter_4.quests50.description6": "A grass farm is another option, especially since you won't need to hotpatch your tree farm. However, you'll still need Mechanical Harvesters, and you will also need to find a way to deploy bone meal to grass as well.", | |
| "ftbquests.chapter.chapter_4.quests50.description6": "A grass farm is another option, especially since you won't need to hotpatch your tree farm. However, you'll need a Deployer with shears, and you will also need to find a way to deploy bone meal to grass as well.", |
Nik-Was
suggested changes
Apr 4, 2026
| "ftbquests.chapter.chapter_4.quests50.title": "Plant Materials", | ||
| "ftbquests.chapter.chapter_4.quests50.subtitle": "Automate one of these.", | ||
| "ftbquests.chapter.chapter_4.quests50.description0": "Seed Oil will need to be mixed with plant matter in order to coalesce. Too many nutrients will interfere with the chemistry, so your options are limited.", | ||
| "ftbquests.chapter.chapter_4.quests50.description3": "You can take advantage of an existing tree farm to automate leaves. This will require a secondary contraption with Mechanical Harvesters, however.", |
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Suggested change
| "ftbquests.chapter.chapter_4.quests50.description3": "You can take advantage of an existing tree farm to automate leaves. This will require a secondary contraption with Mechanical Harvesters, however.", | |
| "ftbquests.chapter.chapter_4.quests50.description3": "You can take advantage of an existing tree farm to automate leaves. This will require adding Mechanical Harvesters to your contraption, however.", |
| "ftbquests.chapter.chapter_4.quests50.subtitle": "Automate one of these.", | ||
| "ftbquests.chapter.chapter_4.quests50.description0": "Seed Oil will need to be mixed with plant matter in order to coalesce. Too many nutrients will interfere with the chemistry, so your options are limited.", | ||
| "ftbquests.chapter.chapter_4.quests50.description3": "You can take advantage of an existing tree farm to automate leaves. This will require a secondary contraption with Mechanical Harvesters, however.", | ||
| "ftbquests.chapter.chapter_4.quests50.description6": "A grass farm is another option, especially since you won't need to hotpatch your tree farm. However, you'll still need Mechanical Harvesters, and you will also need to find a way to deploy bone meal to grass as well.", |
Contributor
There was a problem hiding this comment.
Suggested change
| "ftbquests.chapter.chapter_4.quests50.description6": "A grass farm is another option, especially since you won't need to hotpatch your tree farm. However, you'll still need Mechanical Harvesters, and you will also need to find a way to deploy bone meal to grass as well.", | |
| "ftbquests.chapter.chapter_4.quests50.description6": "A grass farm is another option, especially since you won't need to hotpatch your tree farm. However, you'll need a Deployer with shears, and you will also need to find a way to deploy bone meal to grass as well.", |
| @@ -2344,11 +2341,11 @@ | |||
| "ftbquests.chapter.chapter_4.quests57.description2": "Well...", | |||
| "ftbquests.chapter.chapter_4.quests57.description3": "Tunnels allow you to filter items onto different branches at a Belt intersection. Not only that, but if you put adjacent Brass Tunnels on top of adjacent Belts, they can split the stack evenly or round-robin, allowing you divide up where resources go on the fly.", | |||
| "ftbquests.chapter.chapter_4.quests58.subtitle": "Dump things with intelligence.", | |||
| "ftbquests.chapter.chapter_4.quests58.description0": "Smart Chutes are like normal Chutes, except that you can filter what gets dumped and by how much.", | |||
| "ftbquests.chapter.chapter_4.quests58.description0": "Smart Chutes are like normal Chutes, except that you can filter what gets dumped and and by how much, plus they can accept whole stacks now.", | |||
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Suggested change
| "ftbquests.chapter.chapter_4.quests58.description0": "Smart Chutes are like normal Chutes, except that you can filter what gets dumped and and by how much, plus they can accept whole stacks now.", | |
| "ftbquests.chapter.chapter_4.quests58.description0": "Smart Chutes are like normal Chutes, except that you can filter what gets dumped and by how much, plus they can accept whole stacks now.", |
| "ftbquests.chapter.chapter_4.quests57.description2": "Well...", | ||
| "ftbquests.chapter.chapter_4.quests57.description3": "Tunnels allow you to filter items onto different branches at a Belt intersection. Not only that, but if you put adjacent Brass Tunnels on top of adjacent Belts, they can split the stack evenly or round-robin, allowing you divide up where resources go on the fly.", | ||
| "ftbquests.chapter.chapter_4.quests58.subtitle": "Dump things with intelligence.", | ||
| "ftbquests.chapter.chapter_4.quests58.description0": "Smart Chutes are like normal Chutes, except that you can filter what gets dumped and and by how much, plus they can accept whole stacks now.", |
Contributor
There was a problem hiding this comment.
Suggested change
| "ftbquests.chapter.chapter_4.quests58.description0": "Smart Chutes are like normal Chutes, except that you can filter what gets dumped and and by how much, plus they can accept whole stacks now.", | |
| "ftbquests.chapter.chapter_4.quests58.description0": "Smart Chutes are like normal Chutes, except that you can filter what gets dumped and by how much, plus they can accept whole stacks now.", |
| "ftbquests.chapter.chapter_4.quests58.description3": "They can also be turned on and off by Redstone signal. This, in combination with Threshold Switches, can make for an effective way to get rid of excess items in a single inventory.", | ||
| "ftbquests.chapter.chapter_4.quests59.subtitle": "It's the future of industry!", | ||
| "ftbquests.chapter.chapter_4.quests59.description0": "Mechanical Arms can take items off of Belts and Depots and put them somewhere else, including other Depots and Belts, as well as into Funnels.", | ||
| "ftbquests.chapter.chapter_4.quests59.description3": "They're great if setting up Belts is too complicated if you only need to move an item by six feet, or you need items to go onto diverging paths/converging endpoints.", | ||
| "ftbquests.chapter.chapter_4.quests59.description3": "They're great if setting up Belts is too complicated if you only need to move an item by two metres, or you need items to go onto diverging paths/converging endpoints.", |
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Suggested change
| "ftbquests.chapter.chapter_4.quests59.description3": "They're great if setting up Belts is too complicated if you only need to move an item by two metres, or you need items to go onto diverging paths/converging endpoints.", | |
| "ftbquests.chapter.chapter_4.quests59.description3": "They're great if setting up Belts is too complicated if you only need to move an item by six feet, or you need items to go onto diverging paths/converging endpoints.", |
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Currently in the process of translating the pack's local files into British English.
This PR also fixes typos and inconsistencies in the American English (en_us) files that I notice as I go through (which are mirrored in the British files).
List of changes: