RPG FPS
Work in progress. This is a Unreal Engine 4 and C++ project where I recreate existing systems from other RPG/FPS games, or just new abilities. All code use the coding standards defined in https://docs.unrealengine.com/en-US/Programming/Development/CodingStandard/index.html.
Currently implemented:
- Blink ability from Dishonored (full C++)
