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serraroyale edited this page Jun 17, 2020 · 11 revisions

What is Mobius?

Mobius is an open-source virtual world server based on the OpenSimulator platform. It can be used to create a virtual world that can be accessed through a variety of viewers, on several protocols. the optional Hypergrid allows users to visit other Hypergrid enabled virtual worlds across the web from their 'home' world or grid.

Mobius is written in C# with some optional extentions written in PHP, running both on Windows over the .NET Framework and on Unix-like machines over the Mono framework. The source code is released under a BSD License, a commercially friendly license to embed Mobius in products.

Mobius can be used to make virtual environments similar to Second Life™. However, while Mobius aims to improve compatibility with Second Life, Mobius does not aim to become a clone of Second Life.

Features

  • Supports online, multi-user 3D environments as small as 1 simulator or as large as thousands of simulators.
  • Supports 3D virtual spaces of variable size.
  • Supports multiple clients and protocols - access the same world at the same time via multiple protocols.
  • Display Names
  • Abuse Reports
  • Viewer Assets
  • OSAWS support
  • NoobDash a basic PHP website that demonstrates how to implement features supported by Mobius into your website.
  • Supports realtime, simulator side, Physics Simulation via ubOde physics.
  • Supports clients that create 3D content in real time.
  • Supports inworld scripting using LSL/OSSL via the YEngine Scripting Engine.
  • Provides unlimited ability to customize virtual world applications through the use of scene modules.

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