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MonoGame 3.8.5 Preview 6 and MonoGame Extended 6 with Vulkan - Unable to determine the shader profile for the current graphics platform. #92

MonoGame 3.8.5 Preview 6 and MonoGame Extended 6 with Vulkan - Unable to determine the shader profile for the current graphics platform.

MonoGame 3.8.5 Preview 6 and MonoGame Extended 6 with Vulkan - Unable to determine the shader profile for the current graphics platform. #92

name: Add comment on good first issue
on:
issues:
types: [labeled]
jobs:
add-comment:
if: github.event.label.name == 'Good first issue'
runs-on: ubuntu-latest
permissions:
issues: write
steps:
- name: Add comment
env:
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
ISSUE_NUMBER: ${{ github.event.issue.number }}
REPO: ${{ github.repository }}
run: |
gh issue comment "$ISSUE_NUMBER" --repo "$REPO" --body "$(cat << 'EOF'
<!-- good-first-issue-comment -->
### Good First Issue
This issue is suited to new contributes because it does not require
understanding of MonoGame.Extended internals.
This is a non-urgent task intended for human contributors to learn
how to contribute; therefore please do not try to automate a solution
using AI.
To get started, please see our [Contributing Guide](https://github.com/MonoGame-Extended/Monogame-Extended/blob/develop/CONTRIBUTING.md)
**We do not assign issues**.
Check the *Development* section in the sidebar for linked pull
requests (PRs). If there are none, feel free to start working on it.
If there is an open PR, please collaborate by reviewing it rather than
opening a competing PR
If something is unclear, please reach out on the [MonoGame.Extended Discord](https://discord.gg/FvZ8Z7EzPJ).
EOF
)"