Coming from LibGDX, I was trying to find an implementation of something that is shipped with LibGDX that extends the viewport in either direction (with limits) that works really well for a lot of scenarios:
https://github.com/libgdx/libgdx/blob/master/gdx/src/com/badlogic/gdx/utils/viewport/ExtendViewport.java
As far as I can see, there does not seem to be a similar implementation for MonoGame.Extended available. Have I overlooked something, or is there perhaps desire for such a viewport implementation?
Seeing as I need it either way, I wouldn't mind sharing what I come up with if it's not available yet!
Coming from LibGDX, I was trying to find an implementation of something that is shipped with LibGDX that extends the viewport in either direction (with limits) that works really well for a lot of scenarios:
https://github.com/libgdx/libgdx/blob/master/gdx/src/com/badlogic/gdx/utils/viewport/ExtendViewport.java
As far as I can see, there does not seem to be a similar implementation for MonoGame.Extended available. Have I overlooked something, or is there perhaps desire for such a viewport implementation?
Seeing as I need it either way, I wouldn't mind sharing what I come up with if it's not available yet!