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fix(MovieLoader): change method signature#37

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sparrowhe wants to merge 2 commits intoMuNET-OSS:mainfrom
sparrowhe:main
Closed

fix(MovieLoader): change method signature#37
sparrowhe wants to merge 2 commits intoMuNET-OSS:mainfrom
sparrowhe:main

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@sparrowhe sparrowhe commented Mar 31, 2025

maybe fix #36 , needs test.

Obviously it will not be backwards compatible.

Sourcery 总结

修改 MovieLoader 方法,使用特定的电影播放器索引,而不是迭代所有视频播放器

Bug 修复:

  • 更新 Play 和 Pause 方法,通过索引定位特定的视频播放器,减少不必要的迭代和潜在的性能开销

增强功能:

  • 重构 MovieController patch 方法,以使用更直接的视频播放器访问
Original summary in English

Summary by Sourcery

Modify MovieLoader methods to use specific movie player index instead of iterating through all video players

Bug Fixes:

  • Update Play and Pause methods to target a specific video player by index, reducing unnecessary iterations and potential performance overhead

Enhancements:

  • Refactor MovieController patch methods to use more direct video player access

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sourcery-ai bot commented Mar 31, 2025

## Sourcery 评审员指南

`MovieController` 中的 `Play` 和 `Pause` 方法已修改为接受 `moviePlayerIndex` 参数。这允许这些方法定位 `_videoPlayers` 数组中的特定视频播放器。

#### MovieController.Play 的时序图

```mermaid
sequenceDiagram
  participant MovieController
  participant _videoPlayers[moviePlayerIndex]

  MovieController->>_videoPlayers[moviePlayerIndex]: Play(moviePlayerIndex, frame)
  activate _videoPlayers[moviePlayerIndex]
  _videoPlayers[moviePlayerIndex]->>_videoPlayers[moviePlayerIndex]: frame = frame
  _videoPlayers[moviePlayerIndex]->>_videoPlayers[moviePlayerIndex]: Play()
  deactivate _videoPlayers[moviePlayerIndex]

MovieController.Pause 的时序图

sequenceDiagram
  participant MovieController
  participant _videoPlayers[moviePlayerIndex]

  MovieController->>_videoPlayers[moviePlayerIndex]: Pause(moviePlayerIndex, pauseFlag)
  activate _videoPlayers[moviePlayerIndex]
  alt pauseFlag is true
    _videoPlayers[moviePlayerIndex]->>_videoPlayers[moviePlayerIndex]: Pause()
  else pauseFlag is false
    _videoPlayers[moviePlayerIndex]->>_videoPlayers[moviePlayerIndex]: Play()
  end
  deactivate _videoPlayers[moviePlayerIndex]
Loading

文件级别变更

变更 详情 文件
修改了 MovieController 中的 PlayPause 方法,以接受 moviePlayerIndex 参数。
  • PlayPause 方法现在接受一个整数 moviePlayerIndex 作为它们的第一个参数。
  • PlayPause 方法现在使用 moviePlayerIndex 来访问 _videoPlayers 数组中正确的视频播放器。
  • 在尝试播放或暂停之前,为给定索引处的视频播放器添加了空值检查。
AquaMai.Mods/GameSystem/Assets/MovieLoader.cs

针对关联问题的评估

问题 目标 已解决 解释
#36 更新 MovieController 中的 Play() 方法签名,以包含新的 moviePlayerIndex 参数。
#36 更新 MovieController 中的 Pause() 方法签名,以包含新的 moviePlayerIndex 参数。

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```
Original review guide in English

Reviewer's Guide by Sourcery

The Play and Pause methods in MovieController were modified to accept a moviePlayerIndex parameter. This allows the methods to target a specific video player in the _videoPlayers array.

Sequence diagram for MovieController.Play

sequenceDiagram
  participant MovieController
  participant _videoPlayers[moviePlayerIndex]

  MovieController->>_videoPlayers[moviePlayerIndex]: Play(moviePlayerIndex, frame)
  activate _videoPlayers[moviePlayerIndex]
  _videoPlayers[moviePlayerIndex]->>_videoPlayers[moviePlayerIndex]: frame = frame
  _videoPlayers[moviePlayerIndex]->>_videoPlayers[moviePlayerIndex]: Play()
  deactivate _videoPlayers[moviePlayerIndex]
Loading

Sequence diagram for MovieController.Pause

sequenceDiagram
  participant MovieController
  participant _videoPlayers[moviePlayerIndex]

  MovieController->>_videoPlayers[moviePlayerIndex]: Pause(moviePlayerIndex, pauseFlag)
  activate _videoPlayers[moviePlayerIndex]
  alt pauseFlag is true
    _videoPlayers[moviePlayerIndex]->>_videoPlayers[moviePlayerIndex]: Pause()
  else pauseFlag is false
    _videoPlayers[moviePlayerIndex]->>_videoPlayers[moviePlayerIndex]: Play()
  end
  deactivate _videoPlayers[moviePlayerIndex]
Loading

File-Level Changes

Change Details Files
Modified the Play and Pause methods in MovieController to accept a moviePlayerIndex parameter.
  • The Play and Pause methods now accept an integer moviePlayerIndex as their first parameter.
  • The Play and Pause methods now use the moviePlayerIndex to access the correct video player in the _videoPlayers array.
  • Added a null check for the video player at the given index before attempting to play or pause.
AquaMai.Mods/GameSystem/Assets/MovieLoader.cs

Assessment against linked issues

Issue Objective Addressed Explanation
#36 Update the Play() method signature in MovieController to include the new moviePlayerIndex parameter.
#36 Update the Pause() method signature in MovieController to include the new moviePlayerIndex parameter.

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@sparrowhe - 我已经审查了你的更改,发现了一些需要解决的问题。

阻塞问题:

  • 在 Play 方法中无效地使用了 'continue'。(链接)

总体评论:

  • 考虑添加一个检查,以确保 moviePlayerIndex_videoPlayers 的范围内。
以下是我在审查期间查看的内容
  • 🔴 一般问题: 1 个阻塞问题
  • 🟢 安全性: 一切看起来都很好
  • 🟢 测试: 一切看起来都很好
  • 🟢 复杂性: 一切看起来都很好
  • 🟢 文档: 一切看起来都很好

Sourcery 对开源是免费的 - 如果你喜欢我们的评论,请考虑分享它们✨
帮助我更有用!请点击每个评论上的👍或👎,我将使用反馈来改进你的评论。
Original comment in English

Hey @sparrowhe - I've reviewed your changes and found some issues that need to be addressed.

Blocking issues:

  • Invalid use of 'continue' in Play method. (link)

Overall Comments:

  • Consider adding a check to ensure moviePlayerIndex is within the bounds of _videoPlayers.
Here's what I looked at during the review
  • 🔴 General issues: 1 blocking issue
  • 🟢 Security: all looks good
  • 🟢 Testing: all looks good
  • 🟢 Complexity: all looks good
  • 🟢 Documentation: all looks good

Sourcery is free for open source - if you like our reviews please consider sharing them ✨
Help me be more useful! Please click 👍 or 👎 on each comment and I'll use the feedback to improve your reviews.

@sparrowhe
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Author

verified it works.

@clansty
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clansty commented Apr 1, 2025

67d80dc

check this

@clansty
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clansty commented Apr 2, 2025

Seems this change is not needed and my commit have fixed this problem

@clansty clansty closed this Apr 2, 2025
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Successfully merging this pull request may close these issues.

SDEZ 1.55 has a new parameter for Play() and Pause() and it causes the game to crash on track start

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