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Usage of two unused render states for special game scenarios (force material hash and texture categories) - #79

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Usage of two unused render states for special game scenarios (force material hash and texture categories)#79
xoxor4d wants to merge 1 commit into
NVIDIAGameWorks:mainfrom
xoxor4d:feature/set_tex_cat_d3d

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Commits on Nov 5, 2024