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nylasdev/README.md

NylasDev — engraved Viking longship banner for AI agents, mythic interfaces, sea and stars

LinkedIn GitHub Focus

CURRENT COURSE • AI ENGINEERING

I'm Sergiu Vataman — a web developer evolving into an AI-engineering, agent-building, mythic-interface gremlin. I like software that feels useful, sharp, and a little legendary: terminal tools, Hermes-powered workflows, design systems with teeth, and automations that save humans from boring nonsense.

My compass points toward AI agents, full-stack systems, TTRPG tooling, space exploration / SpaceX, and anything that mixes practical engineering with a good story.

QUEST LOG • WHAT I'M BUILDING

Project Signal
The Viking Company AI-engineer portfolio in a Hermes-style engraved parchment design system.
Hermes Mythic Design Design tokens + engraving tool for the Renaissance-print-shop-meets-terminal aesthetic.
Nylas Dungeon Master Skills Public Hermes/agent skills for campaigns, NPCs, lore, encounters, and tabletop craft.
Agentic Terminal experiments Private lab work around agentic workflows in the terminal — where the useful chaos lives.
RAG / pgvector work Private experiments with chunking, retrieval, embeddings, and the sacred art of making context less cursed.
Foundry VTT modules Game-table tooling inspired by classic CRPGs and narrative-first design.

TOOLBELT • LANGUAGES AND SYSTEMS

Tech stack icons

Primary orbit:   TypeScript · React · Next.js · Node.js · Python
Useful scars:    PHP · WordPress · PostgreSQL · Docker · GitHub workflows
Design taste:    parchment, ink, hairline rules, terminal panels, mythic engravings
Current pull:    AI agents, RAG, Hermes skills, automation, TTRPG tooling

OFFLINE LORE • WHY THE CODE IS LIKE THIS

  • Sailing: ICC Skipper + GMDSS LRC — navigation brain permanently installed.
  • 🤿 Diving: PADI Open Water, with the Advanced cert still calling from the deep.
  • 🐉 TTRPGs: Dungeons & Dragons, worldbuilding, DM craft, Foundry VTT, and crunchy narrative tools.
  • 🪐 Space: SpaceX, reusable rockets, deep-space exploration, and the old human habit of looking up and saying “what if?”
  • ⚔️ Mythic fuel: Vikings, EXODUS, chess, strange machines, and assistants that should probably have names and opinions.

OPERATING PRINCIPLE

Build the thing. Test the thing. Make it useful. Then make it feel like it belongs in a saga.

NylasDev GitHub stats NylasDev top languages

Pinned Loading

  1. narrative-health-states-by-nylasdev narrative-health-states-by-nylasdev Public

    A Foundry VTT module that shows narrative health descriptors when players hover over enemy tokens, inspired by classic CRPGs like Baldur's Gate, Planescape: Torment, and Icewind Dale.

    JavaScript 2

  2. hermes-mythic-design hermes-mythic-design Public

    Reproduce the Hermes Agent / Nous Research engraved-parchment aesthetic — design tokens + a tool that turns any photo into an ink-on-parchment background engraving.

    Python

  3. nylas-dungeon-master-skills nylas-dungeon-master-skills Public

    Public Hermes/agent skills for Dungeon Masters, tabletop roleplay, lore, encounters, NPCs, and campaign craft.

    Python

  4. the-viking-company the-viking-company Public

    The Viking Company — Sergiu Vataman, AI Engineer. Portfolio in the Hermes mythic style (Next.js, static export).

    TypeScript