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GS:HW: Shader based sprite round/clamp/align for upscaling. (WIP)
Commit Message Check
#1697:
Pull request
#14187
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GS:HW: Shader based sprite round/clamp/align for upscaling. (WIP)
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gitignore: Ignore Kate project files
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gitignore: Ignore Kate project files
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gitignore: Ignore Kate project files
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common: Fix build on ryml < 0.11
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common: Fix build on ryml < 0.11
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common: Fix build on ryml < 0.11
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common: Fix build on ryml < 0.11
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GS:HW: Shader based sprite round/clamp/align for upscaling. (WIP)
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GS:HW: Shader based sprite round/clamp/align for upscaling. (WIP)
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GS:HW: Shader based sprite round/clamp/align for upscaling. (WIP)
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GS:HW: Shader based sprite round/clamp/align for upscaling. (WIP)
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GS:HW: Shader based sprite round/clamp/align for upscaling. (WIP)
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GS: Accurate UV rounding for axis-aligned prims.
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GS: Accurate UV rounding for axis-aligned prims.
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GS: Accurate UV rounding for axis-aligned prims.
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GS: Accurate UV rounding for axis-aligned prims.
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GS: Accurate UV rounding for axis-aligned prims.
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