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2639d14
[Vigilitas Interstellar] Adds the Shrike-class Fast Response Frigate …
Burning02 Sep 3, 2025
297f5f6
Leyak Paperwork Buff + windoor (#5277)
Ratvarr Sep 3, 2025
4b84ed5
Tiny Arrowsong Tweaks (#5275)
generalthrax Sep 3, 2025
2bddd4e
PGF-resprite (#5264)
DIB-DOG Sep 4, 2025
0783420
insulated glove resprite (#5228)
thearbiber Sep 5, 2025
e85d6ae
resprites explorer gas mask (#5265)
thearbiber Sep 5, 2025
1fa9350
auto elite touchup (#5271)
thearbiber Sep 5, 2025
a080d41
Adds kepi variant for NS mining suit (#5272)
thearbiber Sep 5, 2025
101bcba
kepori inteq sprites part 1 (#5274)
moffball19 Sep 5, 2025
71d4219
short over eye resprite (#5278)
thearbiber Sep 5, 2025
e5c4257
Resprites Athletic Shorts / Dolphin Shorts + Adds Pink Shorts (Recolo…
generalthrax Sep 5, 2025
2acba52
fixes hermits punching a hole through ship hull (#5246)
Erikafox Sep 5, 2025
b7a0b94
Update ship_datum.dm (#5088)
Erikafox Sep 6, 2025
0cc267a
more randomgen names (#5282)
Erikafox Sep 6, 2025
60e89d4
ammo counter on scope OR railing (#5269)
Erikafox Sep 6, 2025
bda8ef5
Magpie medical expansion (#5268)
Ratvarr Sep 9, 2025
8c566f0
Day 0 Fixes to the atmos and power systems that shiptest cant seem to…
Ossa88 Apr 23, 2026
3fc2032
Typhon Gupdate (#5248)
MemeSnorfer Sep 9, 2025
c8240f0
Reflavors the Honorable Vanguard turtleneck to be inteq's command tur…
thearbiber Sep 9, 2025
8e72e1d
Fixes some NT Vox Sprites (#5287)
firebudgy Sep 9, 2025
5e928a8
adds pajama pants to the game (#5284)
thearbiber Sep 9, 2025
6a4eacb
Decreases some magazine prices slightly (#5243)
generalthrax Sep 10, 2025
ecd09bd
Frag Grenade Adjustment + Removed Riot Launcher from Cargo (#5242)
generalthrax Sep 10, 2025
97de9d3
Vein Adjustments (#5221)
generalthrax Sep 10, 2025
819ad17
Pirate/Hermit outfits apply the relevant factions (#5276)
Gristlebee Sep 10, 2025
c4fdc67
Gallop on, Rocinante! Horse customizations for Humans (#5303)
MemeSnorfer Sep 10, 2025
a389078
Tortuga Touch Ups (#5105)
Gristlebee Sep 10, 2025
3140042
Day 0 Fixes to some power and atmos because they cant check their maps
Ossa88 Apr 23, 2026
abd18a3
bombed starport wind fix (#5306)
thearbiber Sep 10, 2025
25b037d
fixes coat
Ossa88 Apr 23, 2026
d076e44
Adds a few modified meson goggles to the Derecho (#5301)
zimon9 Sep 10, 2025
4908f5d
Update planet_names.txt (#5300)
Erikafox Sep 10, 2025
ebcc3f5
Fix tail sprite bugs (#5295)
Retrino Sep 10, 2025
ccf191a
Sealed Glasses Lookover (#5296)
MemeSnorfer Sep 10, 2025
b2bce38
Increases the health of trees (#5309)
MemeSnorfer Sep 12, 2025
7285139
Lets AI eye see bodycam feed (#5069)
Rug-Dealer Sep 12, 2025
09a0f1c
Atlas Remap (#5173)
meemofcourse Sep 13, 2025
c165d2f
removed gun maint kit
Ossa88 Apr 23, 2026
7d31427
oneshoulder touchup (#5288)
thearbiber Sep 13, 2025
7ebcb68
Adds claymores to the outpost export market, and removes them from ou…
zimon9 Sep 14, 2025
0603ef6
small kiwi touchups (#5311)
moffball19 Sep 14, 2025
ca0ecbf
Gives the Arrowsong Refueling Platform the proper overmap sprite (#5320)
rye-rice Sep 15, 2025
bcc3500
Inteq Ship Touchups + Inteq Pilot Suit (#5313)
moffball19 Sep 15, 2025
60480d8
Adds a new beach ruin, frontiersman moat, and removes two beach ruins…
thearbiber Sep 15, 2025
0bc0d10
2 beach ruins preserved
Ossa88 Apr 23, 2026
3a69e08
Allows one to see how many hours are left in an outpost mission, and …
zimon9 Sep 15, 2025
abb1f54
added 50% more time to most missions
Ossa88 Apr 23, 2026
8bfed31
sarathi dlc (#5324)
thgvr Sep 15, 2025
c417505
Gas mask resprite+sec hailer resprite/reflavoring (#5314)
thearbiber Sep 15, 2025
68885d2
stomp emote (#5325)
generalthrax Sep 15, 2025
e18817a
Add heels (#5308)
Retrino Sep 15, 2025
94f4dc1
Actually Fixes NT Vox Sprites (#5310)
firebudgy Sep 15, 2025
09ee72f
Sock resprite (#5316)
thearbiber Sep 15, 2025
c01e203
black puffer fix (#5329)
generalthrax Sep 16, 2025
f3ddc7c
Gives Nanotrasen and Ramzi Clique fax offices. (#5292)
Gristlebee Sep 17, 2025
c69cb53
reapply my hangar apc protection room
Ossa88 Apr 23, 2026
18ec46c
Kali Andhi Remaster (#5176)
rivercadaver Sep 17, 2025
1f5af44
removal of gun maint kits
Ossa88 Apr 23, 2026
e7857c5
resprites four hairs, adds one new one (#5343)
thearbiber Sep 18, 2025
63a4d67
Nanotrasen Advantage / Sharplite (#5210)
rye-rice Sep 19, 2025
11d68e0
Fix a warn (#5338)
Erikafox Sep 19, 2025
c32827c
Replaces Moth's Surplus Prosthetics with Humaniform (#5305)
generalthrax Sep 19, 2025
ef8f3ac
Unique Action Energy Latches (#4477)
zimon9 Sep 19, 2025
131aeb5
more randomization for simple humans (#5096)
FalloutFalcon Sep 19, 2025
d82291d
tgui input text for flavor text (#5290)
FalloutFalcon Sep 19, 2025
5a2d39d
Vestigial Pref Vars (#5315)
FalloutFalcon Sep 19, 2025
1011163
Ramzi Clique MP-84m Cottonmouth (#5286)
generalthrax Sep 19, 2025
44197c6
makes rustbase turrets not stupid as fuck (#5352)
generalthrax Sep 20, 2025
4806ed2
fix hoods (#5334)
Erikafox Sep 20, 2025
3aab6a2
Various Weather Sound Changes (#5247)
goober3 Sep 20, 2025
7fda32d
Elzu no longer take 1.25x brute damage (#5356)
Erikafox Sep 20, 2025
95eeb01
burn kit tweaks (#5337)
generalthrax Sep 20, 2025
1ee813e
Overmap Expansion #5.02 Fixes Small ship docking ports (#4629)
rye-rice Sep 20, 2025
5697ce9
Corrects some NT repathed guns
Ossa88 Apr 23, 2026
e65002b
corrects all the json orders
Ossa88 Apr 23, 2026
5a94a3e
updates more NT weapons
Ossa88 Apr 23, 2026
4c2746d
restored the advanced revolver that was removed.
Ossa88 Apr 23, 2026
7afdb5a
more fixes
Ossa88 Apr 23, 2026
63eab48
relocating weapon edits by manufactor into its own modular system
Ossa88 Apr 24, 2026
24ccbae
Made Sharplite Lasers go though glass
Ossa88 May 14, 2026
e45636e
gruboid no longer explode (#5367)
firebudgy Sep 22, 2025
189b761
re-tiles cirrus/nimbus (#5363)
Erikafox Sep 23, 2025
069f23d
adjust some magpie stuff (#5333)
Retrino Sep 24, 2025
7f9fec3
Armor-Ening Part 1: Standardization and Indies (#5321)
Imaginos16 Sep 24, 2025
f88dfa5
Resetting the venetia to whatever the last cherrypick had in its file…
Ossa88 May 14, 2026
97391fc
M10 helmet content overlays fix and singular serene hunts helmet fix …
generalthrax Sep 26, 2025
dc06422
Makes David New Gorlex (#5371)
generalthrax Sep 27, 2025
bc77f60
puts the weed replacement reagent in weed (#5379)
Erikafox Sep 27, 2025
839027b
Bonesetters and Surgical Tape in Medical Belts (#5366)
firebudgy Sep 27, 2025
df8f360
Mammoth Addiction no longer brainkills you (#5355)
Erikafox Sep 27, 2025
16f4132
CLIP-MELD Moonbase Ruin (#5307)
generalthrax Sep 27, 2025
08ed46d
Gives the Mission Network app icons on the Laptop & Modular Tablet (#…
riquewright Sep 27, 2025
ebd57e4
Skm recolour (#5328)
generalthrax Sep 27, 2025
4b8db68
Emergency Distress Panel (#5186)
meemofcourse Sep 28, 2025
ddc2a86
fixes a typo in Coalition Softsuit black market (#5392)
generalthrax Sep 28, 2025
1870b31
fix disconnected cirrus power cable (#5387)
Erikafox Sep 28, 2025
e258b17
adds riot helm to medium marine armour cargo (#5397)
moffball19 Sep 29, 2025
3a92630
gives the elder a real medkit (#5380)
generalthrax Sep 30, 2025
eaca3ca
Fixing some pathing mistakes
Ossa88 May 14, 2026
d44f90a
Fixes centcom
Ossa88 May 14, 2026
16c68ca
removes gunkit
Ossa88 May 14, 2026
097910d
Fixes lots of stray cables and atmos
Ossa88 May 14, 2026
221b6c2
reflavoring the non hades and fixing the hades
Ossa88 May 14, 2026
1f17058
opps
Ossa88 May 14, 2026
e256333
god damn copy pastin
Ossa88 May 14, 2026
2fcc51d
armor fixers
Ossa88 May 14, 2026
032c57b
Fix formatting for helmet item definitions in independent_beluga and …
Ossa88 May 14, 2026
6627ad3
fix merge conflict?
Ossa88 May 23, 2026
6f15bb8
Merge branch 'master' into cherrypick-sept-pt2
Ossa88 May 23, 2026
51e6596
Fixes modularized ruins to match new gun
Ossa88 May 23, 2026
84078d7
Fixes icon var edited stairs that our code doesnt do
Ossa88 May 27, 2026
6d21ef9
Add laser gun definitions and include in projectiles module
Ossa88 Jun 11, 2026
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Original file line number Diff line number Diff line change
Expand Up @@ -38,7 +38,7 @@
pixel_x = 8
},
/obj/item/ammo_box/magazine/co9mm,
/obj/item/gun/ballistic/automatic/pistol/commander,
/obj/item/gun/ballistic/automatic/pistol/challenger,
/obj/item/gun_voucher/syndicate,
/turf/open/floor/mineral/titanium/blue,
/area/ruin/space/has_grav/syndicircle/escape)
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -38,7 +38,7 @@
pixel_x = 8
},
/obj/item/ammo_box/magazine/co9mm,
/obj/item/gun/ballistic/automatic/pistol/commander,
/obj/item/gun/ballistic/automatic/pistol/challenger,
/obj/item/gun_voucher/syndicate,
/turf/open/floor/mineral/titanium/blue,
/area/ruin/space/has_grav/syndicircle/escape)
Expand Down
15 changes: 15 additions & 0 deletions _maps/PentestMaps/BeachRuins/_modular_beachplanet.dm
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,21 @@
description = "A abandoned colony. It seems that this colony was abandoned, for a reason or another"
suffix = "beach_colony.dmm"

/datum/map_template/ruin/beachplanet/pentest/crashedengie
name = "Crashed Engineer Ship"
id = "beach_crashed_engineer"
description = "An abandoned camp built by a crashed engineer"
suffix = "beach_crashed_engineer.dmm"
ruin_tags = list(RUIN_TAG_MINOR_COMBAT, RUIN_TAG_MEDIUM_LOOT, RUIN_TAG_HAZARDOUS)
ruin_mission_types = list(/datum/mission/ruin/lost_axe)

/datum/mission/ruin/lost_axe
name = "Axe Retrieval"
desc = "I recently lost a heirloom axe - produced by a very fine Syebenaltch Guild. I was unable to retrieve it when my vessel crashed, and I was rescued. Please bring it home to me."
mission_limit = 1
value = 1000
setpiece_item = /obj/item/melee/axe/fire

/datum/map_template/ruin/beachplanet/pentest/fishing_hole
name = "Fishing Hole"
id = "fishing_hole"
Expand Down
6 changes: 3 additions & 3 deletions _maps/PentestMaps/BeachRuins/beach_pirate_treasure_cove.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -414,9 +414,9 @@
pixel_x = 9;
pixel_y = -1
},
/obj/item/gun/ballistic/automatic/assault/cm82{
pixel_y = 7;
pixel_x = -9
/obj/item/gun/ballistic/automatic/smg/cm5{
pixel_x = -5;
pixel_y = 5
},
/turf/open/floor/carpet/red,
/area/ruin/beach/treasure_cove)
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -1690,8 +1690,8 @@
/area/ruin/unpowered/corprejectvault)
"Md" = (
/obj/structure/rack,
/obj/item/ammo_box/magazine/smgm9mm/ap,
/obj/item/ammo_box/magazine/smgm9mm,
/obj/item/ammo_box/magazine/m9mm_expedition,
/obj/item/ammo_box/magazine/m9mm_expedition,
/obj/machinery/light/small/directional/east,
/turf/open/floor/vault,
/area/ruin/unpowered/corprejectvault)
Expand Down
4 changes: 2 additions & 2 deletions _maps/PentestMaps/RockRuins/rockplanet_budgetcuts.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -95,7 +95,7 @@
name = "Head Of Security's Locker";
req_access_txt = "3"
},
/obj/item/gun/energy/e_gun/hos,
/obj/item/gun/energy/sharplite/x01,
/obj/item/clothing/shoes/cowboy/black,
/obj/item/storage/belt/military,
/obj/item/clothing/suit/armor/vest/leather,
Expand Down Expand Up @@ -2794,7 +2794,7 @@
/area/ruin/rockplanet/nanotrasen)
"ZP" = (
/obj/effect/mob_spawn/human/scientist,
/obj/item/gun/ballistic/automatic/pistol/commander,
/obj/item/gun/ballistic/automatic/pistol/challenger,
/obj/item/ammo_casing/spent,
/obj/effect/decal/cleanable/blood{
icon_state = "splatter1";
Expand Down
3 changes: 1 addition & 2 deletions _maps/PentestMaps/Shuttles/horizon/horizon_apis.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -3126,7 +3126,6 @@
name = "commanders turtleneck";
desc = "A midnight black turtleneck, it makes you want to tent your fingers."
},
/obj/item/gun/energy/e_gun/hos/brazil,
/turf/open/floor/plasteel/white,
/area/ship/bridge)
"AG" = (
Expand Down Expand Up @@ -3327,7 +3326,7 @@
req_ship_access = 1
},
/obj/effect/turf_decal/box,
/obj/item/gun/ballistic/automatic/smg/wt550,
/obj/item/gun/ballistic/automatic/smg/resolution,
/obj/item/ammo_box/magazine/wt550m9,
/obj/item/ammo_box/magazine/wt550m9,
/obj/item/ammo_box/magazine/wt550m9,
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -4137,7 +4137,7 @@
/obj/item/storage/box/ammo/a357,
/obj/item/ammo_box/a357/match,
/obj/item/ammo_box/a357/match,
/obj/item/gun/ballistic/revolver/mateba,
/obj/item/gun/ballistic/revolver/rhino,
/turf/open/floor/wood/mahogany,
/area/ship/crew/crewtwo)
"zF" = (
Expand Down Expand Up @@ -5773,7 +5773,7 @@
/obj/item/spacecash/bundle/c1000,
/obj/item/spacecash/bundle/c1000,
/obj/item/modular_computer/tablet/preset/advanced,
/obj/item/clothing/suit/armor/gezena/marinecoat{
/obj/item/clothing/suit/armor/gezena/marine{
name = "Modified LBC 6052 with raincoat";
desc = "The LBC 6052 is an advanced plate carrier built for rugged military applications. Made from lightweight plasteel, it combines high durability with mobility, designed to withstand the rigors of diverse environments. The carrier features a modular design, allowing for customizable armor configurations to meet specific mission needs. With an emphasis on utilitarian functionality, the LBC 6052 is ergonomically designed for comfort, making it a reliable choice for soldiers seeking robust protection and versatility in the field. This one has been upraded with ESAPI IVa plasteel and repainted OD green."
},
Expand Down Expand Up @@ -7473,14 +7473,14 @@
"RZ" = (
/obj/structure/rack,
/obj/effect/turf_decal/industrial/outline/yellow,
/obj/item/gun/energy/e_gun/mini{
/obj/item/gun/energy/sharplite/x26{
pixel_y = 5
},
/obj/item/gun/energy/e_gun/mini,
/obj/item/gun/energy/e_gun/mini{
/obj/item/gun/energy/sharplite/x26,
/obj/item/gun/energy/sharplite/x26{
pixel_y = -5
},
/obj/item/gun/energy/e_gun/mini{
/obj/item/gun/energy/sharplite/x26{
pixel_y = -10
},
/turf/open/floor/plasteel/dark,
Expand Down
12 changes: 6 additions & 6 deletions _maps/PentestMaps/Shuttles/independent/independent_beluga.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -475,7 +475,7 @@
/obj/item/clothing/suit/toggle/lawyer/burgundy,
/obj/item/clothing/suit/toggle/lawyer/navy,
/obj/item/clothing/head/hopcap,
/obj/item/gun/energy/e_gun/mini,
/obj/item/gun/energy/sharplite/x26,
/obj/item/clothing/head/HoS/cowboy,
/obj/item/clothing/suit/jacket/leather/duster/command,
/obj/structure/closet/secure_closet/wall/directional/west{
Expand Down Expand Up @@ -1846,11 +1846,11 @@
pixel_y = -3;
pixel_x = 5
},
/obj/item/clothing/head/helmet/inteq{
/obj/item/clothing/head/helmet/m10/inteq{
pixel_x = -4;
pixel_y = -9
},
/obj/item/clothing/head/helmet/inteq{
/obj/item/clothing/head/helmet/m10/inteq{
pixel_x = -4;
pixel_y = -3
},
Expand Down Expand Up @@ -2674,7 +2674,7 @@
/obj/item/clothing/head/caphat,
/obj/item/clothing/gloves/color/captain,
/obj/item/clothing/gloves/color/black,
/obj/item/gun/energy/e_gun/mini,
/obj/item/gun/energy/sharplite/x26,
/obj/item/radio/headset/heads/captain/alt,
/obj/item/radio/headset/heads/captain,
/obj/item/clothing/glasses/hud/security,
Expand Down Expand Up @@ -4769,11 +4769,11 @@
open = 0;
anchored = 1
},
/obj/item/gun/ballistic/automatic/pistol/commander/inteq/no_mag{
/obj/item/gun/ballistic/automatic/pistol/challenger/inteq/no_mag{
pixel_y = 4;
pixel_x = -1
},
/obj/item/gun/ballistic/automatic/pistol/commander/inteq/no_mag{
/obj/item/gun/ballistic/automatic/pistol/challenger/inteq/no_mag{
pixel_y = -3;
pixel_x = -1
},
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -1922,7 +1922,7 @@
pixel_x = 10
},
/obj/machinery/recharger,
/obj/item/gun/energy/e_gun/mini{
/obj/item/gun/energy/sharplite/x26{
pixel_x = -6;
pixel_y = 6
},
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -2842,7 +2842,7 @@
/area/ship/hallway/fore)
"sL" = (
/obj/structure/closet/secure_closet/security/sec,
/obj/item/gun/energy/e_gun/mini,
/obj/item/gun/energy/sharplite/x26,
/obj/item/gun/energy/taser,
/obj/item/clothing/under/rank/security/officer/blueshirt,
/turf/open/floor/plasteel/dark,
Expand Down Expand Up @@ -5492,8 +5492,8 @@
/area/ship/hallway/aft)
"LQ" = (
/obj/structure/closet/crate/secure/weapon,
/obj/item/gun/ballistic/automatic/smg/wt550,
/obj/item/gun/ballistic/automatic/smg/wt550,
/obj/item/gun/ballistic/automatic/smg/resolution,
/obj/item/gun/ballistic/automatic/smg/resolution,
/obj/item/ammo_box/magazine/wt550m9,
/obj/item/ammo_box/magazine/wt550m9,
/obj/machinery/light/directional/north,
Expand Down Expand Up @@ -6114,7 +6114,7 @@
/area/ship/hallway/aft)
"QF" = (
/obj/structure/closet/secure_closet/security/sec,
/obj/item/gun/energy/e_gun/mini,
/obj/item/gun/energy/sharplite/x26,
/obj/item/gun/energy/taser,
/obj/structure/cable{
icon_state = "4-8"
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -2767,7 +2767,7 @@
pixel_y = -7;
pixel_x = -1
},
/obj/item/clothing/head/helmet/bulletproof/m10{
/obj/item/clothing/head/helmet/m10{
pixel_y = 9
},
/obj/item/clothing/suit/armor/vest{
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -3901,7 +3901,7 @@
req_access_txt = "20"
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer4,
/obj/item/gun/ballistic/revolver/mateba,
/obj/item/gun/ballistic/revolver/rhino,
/obj/item/ammo_box/a357,
/obj/item/ammo_box/a357,
/obj/item/storage/box/ammo/a357,
Expand Down
12 changes: 6 additions & 6 deletions _maps/PentestMaps/Shuttles/inteq/inteq_hound.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -1094,9 +1094,9 @@
/obj/item/clothing/gloves/combat,
/obj/item/clothing/gloves/combat,
/obj/item/clothing/gloves/combat,
/obj/item/clothing/head/helmet/swat/inteq,
/obj/item/clothing/head/helmet/swat/inteq,
/obj/item/clothing/head/helmet/swat/inteq,
/obj/item/clothing/head/helmet/bulletproof/x11/inteq,
/obj/item/clothing/head/helmet/bulletproof/x11/inteq,
/obj/item/clothing/head/helmet/bulletproof/x11/inteq,
/obj/item/storage/belt/security/webbing/inteq,
/obj/item/storage/belt/security/webbing/inteq,
/obj/item/storage/belt/security/webbing/inteq,
Expand Down Expand Up @@ -1370,11 +1370,11 @@
/obj/item/ammo_box/magazine/co9mm{
pixel_x = -5
},
/obj/item/gun/ballistic/automatic/pistol/commander/inteq{
/obj/item/gun/ballistic/automatic/pistol/challenger/inteq{
pixel_y = 5
},
/obj/item/gun/ballistic/automatic/pistol/commander/inteq,
/obj/item/gun/ballistic/automatic/pistol/commander/inteq{
/obj/item/gun/ballistic/automatic/pistol/challenger/inteq,
/obj/item/gun/ballistic/automatic/pistol/challenger/inteq{
pixel_y = -5
},
/obj/item/ammo_box/magazine/skm_762_40{
Expand Down
4 changes: 2 additions & 2 deletions _maps/PentestMaps/Shuttles/inteq_javelin.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -122,7 +122,7 @@
name = "combat gear crate";
desc = "A secure weapons and combat gear crate."
},
/obj/item/clothing/head/helmet/inteq{
/obj/item/clothing/head/helmet/m10/inteq{
pixel_x = -7
},
/obj/item/storage/belt/security/webbing/inteq{
Expand Down Expand Up @@ -798,7 +798,7 @@
anchored = 1
},
/obj/item/gun/ballistic/automatic/assault/skm/inteq,
/obj/item/gun/ballistic/automatic/pistol/commander/inteq,
/obj/item/gun/ballistic/automatic/pistol/challenger/inteq,
/turf/open/floor/plasteel/patterned/cargo_one,
/area/ship/cargo)
"GC" = (
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12 changes: 5 additions & 7 deletions _maps/PentestMaps/Shuttles/nanotrasen/nanotrasen_cheyenne.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -4315,7 +4315,7 @@
/obj/item/storage/photo_album/HoP{
name = "photo album (XO)"
},
/obj/item/gun/energy/e_gun/mini,
/obj/item/gun/energy/sharplite/x26,
/obj/item/pet_carrier,
/obj/item/clothing/glasses/sunglasses,
/obj/item/clothing/neck/petcollar,
Expand Down Expand Up @@ -4868,7 +4868,7 @@
/turf/open/floor/wood/walnut,
/area/ship/crew/canteen)
"vo" = (
/obj/item/gun/energy/e_gun/hos,
/obj/item/gun/energy/sharplite/x01,
/obj/item/clothing/gloves/krav_maga/sec,
/obj/item/clothing/glasses/hud/security/sunglasses/eyepatch,
/obj/item/clothing/glasses/hud/security/sunglasses,
Expand Down Expand Up @@ -9631,8 +9631,6 @@
/obj/structure/window/reinforced{
dir = 8
},
/obj/item/clothing/head/helmet/swat/nanotrasen,
/obj/item/clothing/head/helmet/swat/nanotrasen,
/obj/item/clothing/head/helmet/riot,
/obj/item/clothing/head/helmet/riot,
/obj/item/clothing/suit/armor/vest/security/officer,
Expand Down Expand Up @@ -12425,14 +12423,14 @@
/area/ship/hangar)
"ZH" = (
/obj/machinery/light/directional/east,
/obj/item/gun/ballistic/automatic/pistol/commander{
/obj/item/gun/ballistic/automatic/pistol/challenger{
pixel_x = -2;
pixel_y = 3
},
/obj/item/gun/ballistic/automatic/pistol/commander{
/obj/item/gun/ballistic/automatic/pistol/challenger{
pixel_x = -2
},
/obj/item/gun/ballistic/automatic/pistol/commander{
/obj/item/gun/ballistic/automatic/pistol/challenger{
pixel_x = -2;
pixel_y = -3
},
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Original file line number Diff line number Diff line change
Expand Up @@ -1001,7 +1001,7 @@
/obj/item/ammo_box/magazine/co9mm{
pixel_x = -5
},
/obj/item/gun/ballistic/automatic/pistol/commander{
/obj/item/gun/ballistic/automatic/pistol/challenger{
pixel_y = 5
},
/turf/open/floor/plasteel,
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