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138 changes: 69 additions & 69 deletions README_en.md
Original file line number Diff line number Diff line change
@@ -1,8 +1,8 @@
<div align="center">

<img src="images/logo.jpg" alt="输入图片">
<img src="images/logo.jpg" alt="输入图片">

[![License: CC BY 4.0](https://img.shields.io/badge/License-CC_BY_4.0-lightgrey.svg)](LICENSE)
[![License: CC BY 4.0](https://img.shields.io/badge/License-CC_BY_4.0-lightgrey.svg)](LICENSE)
[![Chinese](https://img.shields.io/badge/Chinese-Click_to_View-orange)](README.md)
[![English](https://img.shields.io/badge/English-Click_to_View-yellow)](README_en.md)
[![Japanese](https://img.shields.io/badge/日本語-クリックして表示-green)](README_ja.md)
Expand All @@ -18,7 +18,7 @@

## 🍌 Introduction

Welcome to the Nano-banana curated image gallery! 🤗
Welcome to the Nano-banana curated image gallery! 🤗

**We have collected stunning images and prompts generated by Nano-banana in various task scenarios**, comprehensively showcasing Google's unlimited possibilities in image generation and editing. We hope this helps you better understand Nano-banana. Let's unlock Nano-banana's multi-image fusion and creative editing power together! ✨

Expand Down Expand Up @@ -165,8 +165,8 @@ turn this photo into a character figure. Behind it, place a box with the charact
**prompt:**

```
draw what the red arrow sees
/
draw what the red arrow sees
/
draw the real world view from the red circle in the direction of the arrow.
```

Expand Down Expand Up @@ -222,8 +222,8 @@ Make Image Daytime and Isometric [Building Only]
```
Change the characer's style to [1970]'s classical [male] style

Add [long curly] hair,
[long mustache],
Add [long curly] hair,
[long mustache],
change the background to the iconic [californian summer landscape]

Don't change the character's face
Expand Down Expand Up @@ -538,7 +538,7 @@ Replace the person's clothing in the input image with the target clothing shown
**prompt:**

```
Generate the Front, Rear, Left, Right, Top, Bottom views on white. Evenly spaced. Consistent subject. Isometric Perspective Equivalence.
Generate the Front, Rear, Left, Right, Top, Bottom views on white. Evenly spaced. Consistent subject. Isometric Perspective Equivalence.
```

<!-- Case 24: Movie Storyboard (by @GeminiApp) -->
Expand Down Expand Up @@ -1047,7 +1047,7 @@ A realistic photographic work. A gigantic statue of this person has been placed
**Prompt:**

```
Create a professional photograph of a sporty car with anime-style character artwork as itasha (painted car) design, shot at a famous tourist destination or scenic landmark. The car features large, prominently displayed anime character illustrations with simple, clean design composition. The character artwork should be painted in vibrant anime art style with bold colors and clear details. Position the vehicle at a recognizable tourist spot or scenic location with good natural lighting that showcases both the car's sporty appearance and the character artwork. Use professional automotive photography techniques with proper depth of field to highlight the itasha design while incorporating the scenic background for tourism appeal, suitable for promotional or enthusiast marketing materials.
Create a professional photograph of a sporty car with anime-style character artwork as itasha (painted car) design, shot at a famous tourist destination or scenic landmark. The car features large, prominently displayed anime character illustrations with simple, clean design composition. The character artwork should be painted in vibrant anime art style with bold colors and clear details. Position the vehicle at a recognizable tourist spot or scenic location with good natural lighting that showcases both the car's sporty appearance and the character artwork. Use professional automotive photography techniques with proper depth of field to highlight the itasha design while incorporating the scenic background for tourism appeal, suitable for promotional or enthusiast marketing materials. use the reference image for the anime character.
```

<!-- Case 56: Manga Composition (by @namaedousiyoka) -->
Expand Down Expand Up @@ -1183,7 +1183,7 @@ Crop the head and create a 2-inch ID photo with:
**Prompt:**

```
Draw an A6 folding card: when opened, it reveals a complete 3D spherical tiny house with a miniature paper garden and a bonsai tree inside.
A zoomed-in close-up of an A6 folding package card on a table. The card is unfolded with four flat sides open on the table and the center panel upright. From this middle panel, a pop-up 3D world based on [reference image] emerges, like a children’s pop-up book. Keep the focus on the pop-up scene, showing clear paper folds and depth, without adding extra elements not in the reference.
```

<!-- Case 65: Design a Chess Set (by @Gdgtify) -->
Expand Down Expand Up @@ -1241,7 +1241,7 @@ Transform this image into a 5-piece jewelry collection.
**Prompt:**

```
Create merchandise using this character image.
Create a collection of merchandise featuring [character image], including T-shirts, hoodies, mugs, tote bags, stickers, posters, phone cases, keychains, and notebooks. Each item should clearly display the character in a stylish and appealing way, as if ready for sale in a real merchandise store, with realistic textures, lighting, and product mockup presentation.
```

<!-- Example 69: Model Holographic Projection (by @UNIBRACITY) -->
Expand All @@ -1254,34 +1254,34 @@ Create merchandise using this character image.
**Prompt:**

```
Ultra-realistic product photo.
Subject: virtual holographic character [CHARACTER], floating above a circular hologram projector Ø120 mm placed on a modern desk.
Ultra-realistic product photo.
Subject: virtual holographic character [CHARACTER], floating above a circular hologram projector Ø120 mm placed on a modern desk.

Projection source rules:
- If input reference is a 3D object → show a desktop 3D scanner beside the projector.
Place the reference object on the scanner plate.
The hologram above the projector is generated from this scanned object.
- If input reference is a 2D image → show a modern PC with monitor on the desk.
Display the reference image on the monitor screen.
The hologram above the projector is generated from this screen content.
Projection source rules:
- If input reference is a 3D object → show a desktop 3D scanner beside the projector.
Place the reference object on the scanner plate.
The hologram above the projector is generated from this scanned object.
- If input reference is a 2D image → show a modern PC with monitor on the desk.
Display the reference image on the monitor screen.
The hologram above the projector is generated from this screen content.

Hologram rendering rules:
- Character always appears as a semi-transparent volumetric image, background faintly visible through.
- No beams, no particles, no solid statue surfaces.
- Balanced anatomy (1/7–1/8 head-to-body ratio), correct proportions.
- Natural pose with clear silhouette.
- Hair, outfit folds, and accessories visible but translucent.
- Face crisp and expressive, readable at 1000 px crop.
- No copyrighted characters, no branded designs, no IP logos.
Hologram rendering rules:
- Character always appears as a semi-transparent volumetric image, background faintly visible through.
- No beams, no particles, no solid statue surfaces.
- Balanced anatomy (1/7–1/8 head-to-body ratio), correct proportions.
- Natural pose with clear silhouette.
- Hair, outfit folds, and accessories visible but translucent.
- Face crisp and expressive, readable at 1000 px crop.
- No copyrighted characters, no branded designs, no IP logos.

Environment: modern desk with projector base + conditional device (scanner or monitor).
Camera: 85–100 mm lens, 3/4 hero angle, eye-level, f/11–f/16, ISO100, tripod.
Lighting: desk softly illuminated; holographic figure defined only by volumetric light.
Background: seamless black studio with subtle reflections.
Environment: modern desk with projector base + conditional device (scanner or monitor).
Camera: 85–100 mm lens, 3/4 hero angle, eye-level, f/11–f/16, ISO100, tripod.
Lighting: desk softly illuminated; holographic figure defined only by volumetric light.
Background: seamless black studio with subtle reflections.

Output: 4:5, 2048×2560.
Output: 4:5, 2048×2560.

Negative: text-free, watermark-free, logo-free, brand-free, copyrighted characters, franchise IP, trademarked designs, resin, PVC, physical statue, opaque surfaces, toy gloss, beams, scanlines, dots, distortion, extra digits.
Negative: text-free, watermark-free, logo-free, brand-free, copyrighted characters, franchise IP, trademarked designs, resin, PVC, physical statue, opaque surfaces, toy gloss, beams, scanlines, dots, distortion, extra digits.
Sampling: deterministic, seed=12345, temperature=0.
```

Expand All @@ -1300,9 +1300,9 @@ Sampling: deterministic, seed=12345, temperature=0.
**Prompt:**

```
A hyper-realistic 3D render of the person in the image standing and taking a selfie.
The giant figure is surrounded by massive scaffolding, with many tiny construction workers working on it.
The scene is set in a city square, surrounded by modern buildings, moving vehicles (cars, buses), pedestrians,
A hyper-realistic 3D render of the person in the image standing and taking a selfie.
The giant figure is surrounded by massive scaffolding, with many tiny construction workers working on it.
The scene is set in a city square, surrounded by modern buildings, moving vehicles (cars, buses), pedestrians,
and a bright clear blue sky. The overall details are rich, presenting a photo-realistic texture with cinematic lighting effects.
```

Expand Down Expand Up @@ -1409,7 +1409,7 @@ Help me generate multiple 16:9 doodle-style images to explain the concept of "fu
Using the character from Image 2, generate [x] emoji stickers based on various poses from Image 1.
```

> [!NOTE]
> [!NOTE]
> **Replace the text inside [brackets] with the desired number of emoji stickers**

<!-- Example 78: Restore Partially Eaten Food (by @googlejapan) -->
Expand All @@ -1427,7 +1427,7 @@ Using the character from Image 2, generate [x] emoji stickers based on various p
Restore this half-eaten [XX] back to its original uneaten state.
```

> [!NOTE]
> [!NOTE]
> **Replace the text inside [brackets] with the name of the food**

<!-- Example 79: Fighting Game Interface Creation (by @NanoBanana_labs) -->
Expand Down Expand Up @@ -1603,49 +1603,49 @@ Make the uploaded picture book look as if it was drawn by a five-year-old child.

```
An avant-garde contemporary art exhibition space themed around the reference image.
The entire exhibition hall (20.0 m x 20.0 m x 8.0 m) integrates architecture, lighting, flooring, walls,
The entire exhibition hall (20.0 m x 20.0 m x 8.0 m) integrates architecture, lighting, flooring, walls,
and ceiling into the artistic expression.

At the far end of the hall stands a massive wall 20 meters wide and 8 meters high.
In the center of this wall, the theme from the reference image is presented in a monumental artistic form.
At the far end of the hall stands a massive wall 20 meters wide and 8 meters high.
In the center of this wall, the theme from the reference image is presented in a monumental artistic form.
The image is vivid and three-dimensional, rising toward the viewer, becoming the focal point of the entire space.

A system-generated exhibition title plaque is installed below the central wall.
The title must be abstract, symbolic, and poetic, and must reflect a contemporary artwork.
A system-generated exhibition title plaque is installed below the central wall.
The title must be abstract, symbolic, and poetic, and must reflect a contemporary artwork.
No price display is provided.

The floor is polished granite with a reflectance of 0.35–0.40.
Patterns and light derived from the reference image cascade across the surface of the work,
resonating with the entire space as if responding to the footsteps of visitors.
Tactile paving bricks are in a similar color, seamlessly integrated, but only 5 mm high, providing a clear texture.
The work extends in a straight line from the entrance to the wall, creating a pause point before the artwork.
After viewing, visitors are naturally guided to an opening on the right side (3 m wide x 3 m high).
The floor is polished granite with a reflectance of 0.35–0.40.
Patterns and light derived from the reference image cascade across the surface of the work,
resonating with the entire space as if responding to the footsteps of visitors.
Tactile paving bricks are in a similar color, seamlessly integrated, but only 5 mm high, providing a clear texture.
The work extends in a straight line from the entrance to the wall, creating a pause point before the artwork.
After viewing, visitors are naturally guided to an opening on the right side (3 m wide x 3 m high).
In emergencies, floor-level emergency lighting ensures illumination of 1 lux.

The left and right walls and the ceiling each reinterpret an abstract element from the reference image,
transforming the entire space into a single artwork.
The left and right walls and the ceiling each reinterpret an abstract element from the reference image,
transforming the entire space into a single artwork.
The flow of color, form, and light unifies the experience into an artistic whole.

Visitor capacity is limited to 8–25 people.
All visitors face the large wall, moving in a straight line and pausing at the designated point.
No one looks back toward the entrance.
Only one staff member is stationed near the right-side entrance beside the wall.
Visitor capacity is limited to 8–25 people.
All visitors face the large wall, moving in a straight line and pausing at the designated point.
No one looks back toward the entrance.
Only one staff member is stationed near the right-side entrance beside the wall.
All faces are blurred to ensure anonymity.

The composition is stable, with the central vanishing point always aligned with the center of the wall.
Verticality is within ±0.5°.
Floor reflections are precise, human figures appear natural.
Hands always show five fingers, eyes are symmetrical within a 3% margin.
The composition is stable, with the central vanishing point always aligned with the center of the wall.
Verticality is within ±0.5°.
Floor reflections are precise, human figures appear natural.
Hands always show five fingers, eyes are symmetrical within a 3% margin.
Fabrics remain flat with no deformation.

Forbidden content: Elements unrelated to the reference image, missing or broken tactile paving,
visitors facing the entrance, logos or watermarks, overcrowding, toy-like gloss, 2D flat projections,
neon glow, teal-orange tones, oversaturation, perspective collapse, mismatched reflections,
Forbidden content: Elements unrelated to the reference image, missing or broken tactile paving,
visitors facing the entrance, logos or watermarks, overcrowding, toy-like gloss, 2D flat projections,
neon glow, teal-orange tones, oversaturation, perspective collapse, mismatched reflections,
anatomical anomalies, extra limbs, distorted faces, excessive outlines, banding, or vignetting.

DoD: The entire venue will be a contemporary artwork centered on the theme of the reference image,
with the innermost structure forming a unified experience.
The tactile paving synchronizes perfectly with the flow of light, creating a clear pause point.
DoD: The entire venue will be a contemporary artwork centered on the theme of the reference image,
with the innermost structure forming a unified experience.
The tactile paving synchronizes perfectly with the flow of light, creating a clear pause point.
Visitors are immersed in the space itself, and even in reproduction, SSIM will remain stable at 0.95 or above.
```

Expand All @@ -1664,7 +1664,7 @@ Visitors are immersed in the space itself, and even in reproduction, SSIM will r
Generate a dark gothic tarot card featuring me from this image. Include [“AI Artist - Shira”] and [coffee, white fluffy chubby cat with pink bow, laptop, phone, headphones] as symbols, with moody shadows, intricate gothic borders, and mystical dark fantasy vibes.
```

> [!NOTE]
> [!NOTE]
> **Replace the text inside [brackets] with your desired settings**

<!-- Example 87: Black and White Evolution Chart (by @ZHO_ZHO_ZHO) -->
Expand All @@ -1677,7 +1677,7 @@ Generate a dark gothic tarot card featuring me from this image. Include [“AI A
**Prompt:**

```
Generate an evolutionary progression chart in a minimalist black-and-white style,
Generate an evolutionary progression chart in a minimalist black-and-white style,
showing the evolution from the earliest apes to humans and finally into a banana.
```

Expand Down Expand Up @@ -1709,7 +1709,7 @@ A 1/7 scale commercialized collectible figure of the character from the photo, c
Tiny diorama shop for [BRAND]. Roof made of oversized [PRODUCT], big [BRAND] logo sign above the window, vendor handing a [PRODUCT] to a customer, ground covered with many [PRODUCT]. Hand-made polymer-clay look, studio macro photo, soft light, shallow depth of field, vertical 3:4
```

> [!NOTE]
> [!NOTE]
> **Replace the text inside [brackets] with your desired product**

<!-- Example 90: Become a Vtuber (by @AI_Kei75) -->
Expand Down