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Would this limit the slider on the tolerance panel to 8%, or am I misreading the explanation. |
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It would limit the movable slider, but not the max display value, this one stays at 100% max |
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It seems that since auto-evo is still run, the begging conditions when player's cell tolerances are calculated are changed (the one read in |
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Shouldn't it be slightly increased instead? Because couldn't auto-evo theoretically cause the world to also get more oxygen thus requiring more protection. I'd like to much more avoid the situation where the player's initial tolerance is not good enough for their environment. |
src/microbe_stage/Patch.cs
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| // auto-evo is run and oxygen levels might decrease a bit so make sure the tolerance is high enough |
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This comment still says the opposite (decrease instead of increase), but other than that the code changes now look good.

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