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re-building
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re-building

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Rickfdalton/README.md

jathavanm@cluster:~$ whoami
> GPU programmer. C++ and CUDA are my native tongue.
> I think in kernels, warps and memory bandwidth.
> Lately: tracing rays and chasing real-time frames.

⚙️ Core Arsenal

C C++ CUDA OpenMP pthreads OpenGL

🧰 Tooling & Environment

Linux CMake GCC Bash Git

🔭 Exploring / Interested In

MPI GLSL Vulkan SIMD Ray Tracing


Pinned Loading

  1. graphics-engine graphics-engine Public

    An OpenGL based graphics engine developed in mac, vscode environment.

    C++

  2. opengl-triangle opengl-triangle Public

    This program is a basic render pipeline for rending a triangle using openGL

    C

  3. GPU-Computing GPU-Computing Public

    code material related to course: GPU Computing, Spring 2021, Izzat El Hajj

    Jupyter Notebook

  4. fluid-simulation fluid-simulation Public

    C++

  5. ray-tracing ray-tracing Public

    raytracing in c++

    C++

  6. fireworks-algorithm fireworks-algorithm Public

    Implementation of the swarm intelligence algorithm called firework works algorithm (FWA) for optimization

    C++