Skip to content

Enable changing root path to Git repository - #138

Open
ykaganov wants to merge 5 commits into
SRombauts:masterfrom
ykaganov:master
Open

Enable changing root path to Git repository#138
ykaganov wants to merge 5 commits into
SRombauts:masterfrom
ykaganov:master

Conversation

@ykaganov

Copy link
Copy Markdown

No description provided.

yankagan and others added 5 commits May 25, 2020 13:12
…gs (instead of defaulting to project dir everytime the editor restarts)
…nreal project but ONLY if they are included in the chosen repository tree (now that we have freedom to choose the root repo dir, these folders might be excluded from the repo)
@SRombauts

Copy link
Copy Markdown
Owner

Hello, sorry for never even answering :(
Could you let me know what would be the use case for this? Is this for having just Content/ tracked by git?

@GuyPaddock

GuyPaddock commented Oct 31, 2022

Copy link
Copy Markdown

@SRombauts See linked issue: #75

Right now, the plugin really does not like sub-repos.

@M3dinar

M3dinar commented Aug 6, 2023

Copy link
Copy Markdown

Just adding some insight about it.
I am working on a mod for the SQUAD game which use UE4.27.

Moding files must be "Epic Games\SquadEditor\Squad\Plugins\Mods", with your plugin the git root will be put in the SquadEditor folder and all the files from the SDK will be add.
Moreover if working on several mods, we cannot use several git repo because the same ".git" folder will be used.

So the modding community is using perforce when the modding team can get a perforce.

@Kaiz-7

Kaiz-7 commented Aug 6, 2023

Copy link
Copy Markdown

I would love this also,

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Projects

None yet

Development

Successfully merging this pull request may close these issues.

6 participants