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Roller Madness

This is a Hyper Casual 3D game Roller Madness made in Unity (2018.4.36f1). You control a Cyan Ball and your goal is to collect a specified amount of Yellow Coins to clear the level. If you touch the Green Structures then you will bounce off them, and if you touch the Red Zone outside the play area then you will die and the game will be over. There is no time limit but you cannot relax and collect the coins slowly because after a certain amount of time passes, enemies which looks like Purple Boxes will appear and start hunting you. If they catch you then again it is Game Over.

Link to Blog and Demo Video

Poster

Functionalities in this Project:

  • Player controls a Cyan color Ball and move it with W,A,S,D
  • Objective is to collect Yellow color Coins
  • Player and Coins have moving trails
  • Purple box shaped enemies will keep coming after you
  • Game area is a static Black Platform
  • Green Structures which act as bouncy obstacles
  • A Red Zone outside the play area to restrict the player movement
  • A UI to show current score
  • You can play the current level again if you die or restart the entire game from beginning
  • Currently 2 levels long

Changes and Functionalities to be Added:

  • Better looking gameplay area
  • VFXs for destruction of players and coins
  • More Levels
  • Number of lives per level
  • Victory awards
  • A UI to Start, Pause and Quit the game

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A Hyper Casual 3D game project in Unity

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  • C# 98.4%
  • Other 1.6%