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0xCoDSnet edited this page Aug 26, 2025 · 2 revisions

RoadArchitect — Mini Wiki

RoadArchitect scans the world, finds villages and other structures, and builds roads between them to form a persistent travel network. Road appearance adapts to biome, and the network is saved between sessions.

Loaders supported: Fabric / Quilt / NeoForge (Minecraft 1.21.x).

Features

  • Automatically connects villages and other structures (not just villages).
  • Biome-aware road styles.
  • Pathfinding with terrain caching.
  • Settings screen via Cloth Config (accessible from the Mods menu).
  • Visual Road Graph Debug Screen (pan/zoom, tooltips; in singleplayer you can teleport by clicking a node).
  • Plays well with popular worldgen packs (e.g., Terralith).

Important: in multiplayer the mod must be installed on the server and all clients.

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