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Echoes-of-Izba
Echoes-of-Izba PublicDeveloped full gameplay code with player mechanics (movement, vaulting, crouching) and stat tracking (XP, stamina, health, level).
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Physics-Collision-System
Physics-Collision-System PublicCustom physics-based collision system built in Unreal Engine without using Unreal Chaos.
C++
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JoltPhysics
JoltPhysics PublicForked from jrouwe/JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
C++
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