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Add Ignite TNT-SulfurCube Check v26.2, feat: Add Flags.push - #1459

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Add Ignite TNT-SulfurCube Check v26.2, feat: Add Flags.push#1459
CatTeaA wants to merge 9 commits into
Zrips:masterfrom
CatTeaA:master

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@CatTeaA

@CatTeaA CatTeaA commented Jul 18, 2026

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2026-07-19_05 48 26
  1. Add Ignite TNT-SulfurCube Check.(v26.2)

  2. Add missing monster types.(in v1.19.3+, we use org.bukkit.entity.Enemy to properly incorporate all hostile mobs into the isMonster check; for earlier versions, we manually add any hostile mobs that are missing)

  3. Fix trident bypassing break protection on sulfur_spike.(v26.2)

  4. feat: Add Flags.push, allow or deny players pushing entities.(Paper v26.2)
    (This prevents animals/pets in Residence from being pushed into water, lava, or the void; prevents minecarts in facilities from being maliciously moved; and also provides protective preparation for future new gameplay features of Sulfur_Cube, Can elegantly prevent most trolling behaviors that involve pushing entities)
    (Does not apply to player <->player collisions; they are handled client-side)

@CatTeaA CatTeaA changed the title Add Ignite TNT-SulfurCube Check v26.2 Add Ignite TNT-SulfurCube Check v26.2, feat: Add Flags.push Aug 12, 2026
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