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Pull requests: acemod/ACE3
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Wiki - Update events-framework for ace_interaction
ignore-changelog
Release Notes: Excluded
kind/documentation
Explosives - Improvement: Add clacker ranges to description
kind/enhancement
Release Notes: **IMPROVED:**
Minedetector - Improvement: Increase Radius of ACE_VMM3
#11347
opened Apr 7, 2026 by
OverlordZorn
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Minedetector - Improvement: Add setting to boost radius of detectors
kind/enhancement
Release Notes: **IMPROVED:**
Explosives - Taking bounding box into consideration when attaching
kind/enhancement
Release Notes: **IMPROVED:**
Missile Guidance - Add support for CBA disposable launchers on SACLOS
kind/bug-fix
Release Notes: **FIXED:**
Artillery Tables - Fix Release Notes: **FIXED:**
ace_artilleryTables_fnc_calculateElevation
kind/bug-fix
Advanced Fatigue - Add per-unit recovery/load/terrain gradient factor
#11290
opened Feb 13, 2026 by
ScottyThePilot
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Ballistics - Update .50BW Release Notes: **CHANGED:**
ace_caliber with correct value.
kind/change
#11253
opened Jan 21, 2026 by
Laid3acK
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dragon - Guidance Changes and Spinning
kind/enhancement
Release Notes: **IMPROVED:**
#11107
opened Oct 19, 2025 by
lambdatiger
•
Draft
3 tasks done
Medical/Realistic Names - use Release Notes: **CHANGED:**
target/next-arma
Requires something in arma dev branch
skipWhenAnyAddonPresent (2)
kind/change
Advanced Throwing - Improve throwable checking, optimize config lookups
kind/optimization
Release Notes: **IMPROVED:**
target/next-arma
Requires something in arma dev branch
Medical - Add limited-interaction dazed state while unconscious
kind/feature
Release Notes: **ADDED:**
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