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SSA CFG populate spill set in target size heuristic #16599
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99ff173
Adapt ssa stack shuffler to be able to deal with spill set
clonker f9af4a0
findOptimalTargetSize pretends to do stack spilling
clonker af7d851
add stack spilling tests to ssa stack shuffler tests
clonker a4d3b4d
ssa cfg stack shuffler test: fix visualization issue when the entire …
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,59 @@ | ||
| /* | ||
| This file is part of solidity. | ||
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| solidity is free software: you can redistribute it and/or modify | ||
| it under the terms of the GNU General Public License as published by | ||
| the Free Software Foundation, either version 3 of the License, or | ||
| (at your option) any later version. | ||
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| solidity is distributed in the hope that it will be useful, | ||
| but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
| GNU General Public License for more details. | ||
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| You should have received a copy of the GNU General Public License | ||
| along with solidity. If not, see <http://www.gnu.org/licenses/>. | ||
| */ | ||
| // SPDX-License-Identifier: GPL-3.0 | ||
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| #pragma once | ||
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| #include <libyul/backends/evm/ssa/SSACFG.h> | ||
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| #include <range/v3/view/map.hpp> | ||
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| #include <cstdint> | ||
| #include <map> | ||
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| namespace solidity::yul::ssa | ||
| { | ||
| class SpilledVariables | ||
| { | ||
| public: | ||
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| void spill(SSACFG::ValueId const _valueId) | ||
| { | ||
| bool const emplaced = m_spillSet.try_emplace(_valueId, m_currentSpillSlot).second; | ||
| yulAssert(emplaced, fmt::format("can't spill a value ({}) twice", _valueId)); | ||
| ++m_currentSpillSlot; | ||
| } | ||
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| bool isSpilled(SSACFG::ValueId const _valueId) const | ||
| { | ||
| return m_spillSet.contains(_valueId); | ||
| } | ||
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| std::size_t numSpilled() const | ||
| { | ||
| return m_spillSet.size(); | ||
| } | ||
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| auto spilledValues() const | ||
| { | ||
| return m_spillSet | ranges::views::keys; | ||
| } | ||
| private: | ||
| std::uint32_t m_currentSpillSlot{0}; | ||
| std::map<SSACFG::ValueId, std::uint32_t> m_spillSet; // map valueId -> ssa-cfg-local slot | ||
| }; | ||
| } |
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