NexusJS: Prevent cache poisoning on updated assets#177
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sdumetz wants to merge 2 commits into
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When an asset is updated, the current indexedDB cache doesn't pick up the change as it's keyed only by
url. It results in potentially mangled textures or plain errors.This fix tries to ensure cache freshness before use.
The second commit makes it even safer, using the
ETagheader if present. Otherwise it relies on mesh statistics that are very likely, but not guaranteed, to change when it is updated.An additional fix addresses
let request = transaction.objectStore('tex').get(node.id);, which could collide if a texture was used by more than one node.