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SIGNOMALY

OVERVIEW

"Heh… another one, huh? Are you really that greedy for money?" - Mico the Game Master

A first-person puzzle survival game where you have to combine "spot the difference" with the high-pressure suspense of an escape room. The only way to survive in this world is to find and fix these "signals."

This game is an entry for Ludum Dare 59, which starts on April 18th, 2026. It was made within 72 hours of the jam.

This develop branch is PROTECTED, it reflects the currently stable state of the game.

DESCRIPTION

You awaken in what appears to be an ordinary room. With time, things begin to coming strange. The sounds, optical illusions, objects that don't quite look right begin to emerge from the reality of the room. Your job is to keep your eyes open, notice the Signals when they appear, and determine the logic behind what action must be taken to fix it before time runs out.

CORE GAMEPLAY

Identify & Analyze: Constantly monitor your environment. Is that vase in the same spot? Did the light flicker differently? Identify anomalies before they reach a critical state.

Logic-Based Interaction: It’s not just about finding the difference. You must deduce the correct action—whether it's using an item or interacting with the environment—to neutralize the Signal.

Survival Under Pressure: Manage your "timers" carefully. Every unsolved signal brings you closer to failure. Speed and priority are key to unlocking the door to the next, more difficult room.

TOOLS

  • Unity 6.3
  • Visual Studio Code
  • Blender
  • Soundtrap

LINKS

Check out the jam submission page here.

Play it directly or download for your current platform here.

INGAME CAPTURES

Screenshot_1

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© 2024-2026 Aforge Studios, all rights reserved.

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A first-person puzzle survival game that defies reality. This is an entry for Ludum Dare 59.

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