Commit 8cd1c66
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fix: keep state-sync retry armed until the authoritative server responds
The RES_CRDT_STATE handler cleared requestingState (and reset the retry
timer) before the authoritative-server guard, so a state response from any
non-authoritative peer disarmed the retry loop without marking the client
synchronized. On a cold launch a non-auth response can arrive before the
server's identity resolves to 'authoritative-server', permanently wedging
the client on waitForSceneReady / isStateSyncronized.
Move the clears after the guard so only an authoritative response stops the
pending request; the retry keeps firing until the real server answers.
Adds test/sdk/network/state-sync-retry.spec.ts covering the regression.1 parent 96e9a29 commit 8cd1c66
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