feat: tell namesake courts apart by street in the game form - #154
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Yekaterinburg has two "Территория сквоша" — one in Greenwich, one on Kosmonavtov — and the court select showed the same line twice, so a player picking one of them was guessing. The address only lived in the geocoding cache, expired daily and came from Nominatim as a display_name that starts with the venue itself, so it could not be used for a label. The resolver now returns the street line it already assembles (route plus house number from Google, road plus house_number from Nominatim) and the address job stores it on the court. The picker appends it in parentheses only to names that repeat within their city group — the rest of the list stays as it was. Existing courts keep an empty street until geocoding:backfill_court_streets re-runs the address job for them. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
…in-picker # Conflicts: # db/schema.rb
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Yekaterinburg has two "Территория сквоша" — one in Greenwich, one on Kosmonavtov — and the court select showed the same line twice, so a player picking one of them was guessing. The address only lived in the geocoding cache, expired daily and came from Nominatim as a display_name that starts with the venue itself, so it could not be used for a label.
The resolver now returns the street line it already assembles (route plus house number from Google, road plus house_number from Nominatim) and the address job stores it on the court. The picker appends it in parentheses only to names that repeat within their city group — the rest of the list stays as it was.
Existing courts keep an empty street until geocoding:backfill_court_streets re-runs the address job for them.