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SReplay

SReplay is a replay (aka demo) system for Godot.

Features

  • Records inputs captured by Input functions
  • Records InputEvent's captured by _unhandled_input
  • Records custom user data
  • Records periodic cumulative frame states for later recall
  • Deterministic playback of inputs, events, and user data
  • Playback speed control
  • Seek forward and backwards in playback instantly
  • Recordings can be converted to dictionary for easy serialization

Demonstration

embed_demo.mp4

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