eduardhc/jsmapper
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------------------------------------------------------------------------------- JSMapper project description Author: Eduard Huguet Last modified: 2013-05-12 ------------------------------------------------------------------------------- 1.- Introduction JSMapper is a Linux joystick programming mapping tool designed for gamers who want to take full profit of advanced game devices under Linux. It allows the user to map keys (and key sequences) to any button and axis, while also supporting an arbitrary number of operating modes & shift states, based on button & axis positions (bands). What makes JSMapper special is that it operates at kernel level, so it can be used either for games running on Linux, Windows games running under Wine, or even Windows games running under a VM on a Linux host. 2.- Installation Check INSTALL file for instructions about how to compile & install the sofwtare. 3.- Documentation At this moment, the best source for documentation is the Wiki hosted along with the project in Assembla: https://www.assembla.com/spaces/jsmapper/wiki 4.- Support Bugs can be reported by creating tickets in Assembla's integrated support tool: https://www.assembla.com/spaces/jsmapper/support/tickets 5.- Contact info The best way to contact me is through my personal email account: eduardhc@gmail.com Assembla provides also a messaging mechanism for the hosted project in the following address: https://www.assembla.com/spaces/jsmapper/messages Any feedback, criticism, suggestion, etc... will of course be welcome. Eduard Huguet JSMapper main developer