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JSMapper project description

Author: Eduard Huguet
Last modified: 2013-05-12

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1.- Introduction

JSMapper is a Linux joystick programming mapping tool designed for gamers who 
want to take full profit of advanced game devices under Linux. It allows the 
user to map keys (and key sequences) to any button and axis, while also 
supporting an arbitrary number of operating modes & shift states, based on 
button & axis positions (bands).

What makes JSMapper special is that it operates at kernel level, so it can be 
used either for games running on Linux, Windows games running under Wine, or 
even Windows games running under a VM on a Linux host.


2.- Installation

Check INSTALL file for instructions about how to compile & install the sofwtare.


3.- Documentation

At this moment, the best source for documentation is the Wiki hosted along with 
the project in Assembla:

	https://www.assembla.com/spaces/jsmapper/wiki
    

4.- Support

Bugs can be reported by creating tickets in Assembla's integrated support tool:

    https://www.assembla.com/spaces/jsmapper/support/tickets


5.- Contact info

The best way to contact me is through my personal email account:
	
	eduardhc@gmail.com
	
Assembla provides also a messaging mechanism for the hosted project in the 
following address:

    https://www.assembla.com/spaces/jsmapper/messages


Any feedback, criticism, suggestion, etc... will of course be welcome.

   Eduard Huguet
   JSMapper main developer

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Kernel-based key mapper support for any joystick device under Linux.

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