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Electronic Arts

Electronic Arts, inspiring a global community of players to explore new ways to play every day

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  1. CnC_Remastered_Collection CnC_Remastered_Collection Public archive

    Command & Conquer: Remastered Collection

    C++ 21.4k 5.4k

  2. CnC_Generals_Zero_Hour CnC_Generals_Zero_Hour Public archive

    Command and Conquer: Generals - Zero Hour

    C++ 4.7k 1.8k

  3. CnC_Renegade CnC_Renegade Public archive

    Command and Conquer: Renegade

    C++ 1.6k 635

  4. CnC_Red_Alert CnC_Red_Alert Public archive

    Command and Conquer: Red Alert

    C++ 6.7k 1.4k

  5. CnC_Tiberian_Dawn CnC_Tiberian_Dawn Public archive

    Command and Conquer Tiberian Dawn

    C++ 1.8k 648

  6. CnC_Modding_Support CnC_Modding_Support Public archive

    Command and Conquer: Modding Support

    HLSL 751 397

Repositories

Showing 10 of 61 repositories
  • helmci Public

    helmci is a program that takes a set of helm release values and automatically deploys them to a Kubernetes cluster

    electronicarts/helmci's past year of commit activity
    Rust 49 BSD-3-Clause 16 0 1 Updated Sep 9, 2026
  • ShaderToHuman Public

    HLSL/GLSL/Slang library for debugging shaders

    electronicarts/ShaderToHuman's past year of commit activity
    HLSL 670 22 0 0 Updated Aug 29, 2026
  • grpc-studio Public
    electronicarts/grpc-studio's past year of commit activity
    TypeScript 7 BSD-3-Clause 0 0 0 Updated Aug 21, 2026
  • AutoWorldModelBench Public

    Evaluates AI coding agents as autonomous researchers that improve state-centric world models under fixed compute budgets

    electronicarts/AutoWorldModelBench's past year of commit activity
    Python 2 BSD-3-Clause 0 0 0 Updated Aug 13, 2026
  • gigi Public

    A framework for rapid prototyping and development of real-time rendering techniques.

    electronicarts/gigi's past year of commit activity
    C 1,215 88 3 2 Updated May 21, 2026
  • gigi-techniques Public

    Gigi-Techniques gathers the list of techniques viewable in the Gigi Browser

    electronicarts/gigi-techniques's past year of commit activity
    C++ 32 11 0 0 Updated May 21, 2026
  • marling Public

    Code for Project MARLING (Multi-Agent Reinforcement Learning in Football) and FDG 2026 paper "Improving Sample Efficiency in Multi-Agent Reinforcement Learning for Simulated Football Games via Exploration" by Amir Baghi. Carried out at EA SEED.

    electronicarts/marling's past year of commit activity
    Python 3 1 0 0 Updated Apr 28, 2026
  • mesh2splat Public

    Fast mesh to 3D gaussian splat conversion

    electronicarts/mesh2splat's past year of commit activity
    C++ 932 91 7 15 Updated Apr 22, 2026
  • electronicarts/doltdb-operator's past year of commit activity
    Go 20 BSD-3-Clause 2 0 0 Updated Apr 2, 2026
  • ava-capture Public

    Ava Capture is a distributed system to control and record several cameras from a central UI. This system would typically be used for a photogrammetry or 4D capture rig based on Ximea cameras.

    electronicarts/ava-capture's past year of commit activity
    Python 86 21 0 59 Updated Feb 10, 2026