Skip to content

Added version control section to Must see#367

Open
sasham1 wants to merge 4 commits into
ellisonleao:mainfrom
sasham1:add-version-control-section
Open

Added version control section to Must see#367
sasham1 wants to merge 4 commits into
ellisonleao:mainfrom
sasham1:add-version-control-section

Conversation

@sasham1

@sasham1 sasham1 commented Apr 22, 2026

Copy link
Copy Markdown

Why do you think the link is worth adding on this list?

Version control is something every game project ends up needing, and the list didn't have a section for it yet. Handling large binary assets is painful with vanilla Git, and there's a whole category of version control tools game devs use - figured it'd be useful to group them in one place.

Does this project has any License?
Mixed - Git LFS (MIT) and Subversion (Apache 2.0) are open source, the rest are commercial with free tiers

Summary by CodeRabbit

  • Documentation
    • Added a new “Version Control” section with curated tool resources: Diversion, Git LFS, Helix Core (Perforce), Subversion, and Unity Version Control.
    • Updated the Table of Contents to include and link to the new “Version Control” section for easier navigation.

sasham1 added 2 commits April 22, 2026 19:14
Added a new section for Version Control with relevant resources.
@coderabbitai

coderabbitai Bot commented Apr 22, 2026

Copy link
Copy Markdown

Review Change Stack

No actionable comments were generated in the recent review. 🎉

ℹ️ Recent review info
⚙️ Run configuration

Configuration used: defaults

Review profile: CHILL

Plan: Pro

Run ID: bad980ee-6943-487b-b33c-bea33bf39095

📥 Commits

Reviewing files that changed from the base of the PR and between 88e0be4 and 613934f.

📒 Files selected for processing (1)
  • README.md
✅ Files skipped from review due to trivial changes (1)
  • README.md

📝 Walkthrough

Walkthrough

Added a new "Version Control" section to README.md with five curated tool links (Diversion, Git LFS, Helix Core/Perforce, Subversion, Unity Version Control) and updated the Table of Contents to include a Version Control entry linking to that section.

Changes

Version Control docs add

Layer / File(s) Summary
Version Control section and TOC update
README.md
Inserted Version Control entry in the Table of Contents linking to #version-control, and added the corresponding ### Version Control section with links to Diversion, Git LFS, Helix Core (Perforce), Subversion, and Unity Version Control.

Estimated code review effort

🎯 1 (Trivial) | ⏱️ ~3 minutes

Poem

🐰 A small new branch sprouts in the readme land,
Five version tools held in a careful hand,
Links hop in order, tidy and bright,
Rabbity cheers for clarity tonight! ✨

🚥 Pre-merge checks | ✅ 4 | ❌ 1

❌ Failed checks (1 inconclusive)

Check name Status Explanation Resolution
Title check ❓ Inconclusive The title is vague and incomplete—'Must see' is unclear as to what the section is about, and the title doesn't fully convey that the section is specifically about version control tools for game development. Consider a more descriptive title like 'Add version control tools section to documentation' to clearly communicate the primary change.
✅ Passed checks (4 passed)
Check name Status Explanation
Description Check ✅ Passed Check skipped - CodeRabbit’s high-level summary is enabled.
Docstring Coverage ✅ Passed No functions found in the changed files to evaluate docstring coverage. Skipping docstring coverage check.
Linked Issues check ✅ Passed Check skipped because no linked issues were found for this pull request.
Out of Scope Changes check ✅ Passed Check skipped because no linked issues were found for this pull request.

✏️ Tip: You can configure your own custom pre-merge checks in the settings.

✨ Finishing Touches
🧪 Generate unit tests (beta)
  • Create PR with unit tests

Thanks for using CodeRabbit! It's free for OSS, and your support helps us grow. If you like it, consider giving us a shout-out.

❤️ Share

Comment @coderabbitai help to get the list of available commands and usage tips.

@coderabbitai coderabbitai Bot left a comment

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

🧹 Nitpick comments (1)
README.md (1)

512-512: Optional wording polish: use “formerly known as”.

Line 512 reads fine, but “formerly known as Plastic SCM” is a bit tighter stylistically.

🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.

In `@README.md` at line 512, Replace the phrase "Previously known as Plastic SCM"
with the tighter wording "formerly known as Plastic SCM" in the README entry for
"Unity Version Control" (the line containing ":money_with_wings: [Unity Version
Control] ... Previously known as Plastic SCM") so the entry reads with "formerly
known as Plastic SCM" instead.
🤖 Prompt for all review comments with AI agents
Verify each finding against the current code and only fix it if needed.

Nitpick comments:
In `@README.md`:
- Line 512: Replace the phrase "Previously known as Plastic SCM" with the
tighter wording "formerly known as Plastic SCM" in the README entry for "Unity
Version Control" (the line containing ":money_with_wings: [Unity Version
Control] ... Previously known as Plastic SCM") so the entry reads with "formerly
known as Plastic SCM" instead.

ℹ️ Review info
⚙️ Run configuration

Configuration used: defaults

Review profile: CHILL

Plan: Pro

Run ID: 6b6b9026-4a80-4e4b-8720-6dd1917e6e57

📥 Commits

Reviewing files that changed from the base of the PR and between 04627f4 and 14ce10a.

📒 Files selected for processing (1)
  • README.md

@sasham1

sasham1 commented May 5, 2026

Copy link
Copy Markdown
Author

Fixed wording as suggested by CodeRabbit

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant