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Add Pixelorama to Vector/Image Editor section#376

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divorahim13:add-pixelorama
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Add Pixelorama to Vector/Image Editor section#376
divorahim13 wants to merge 1 commit into
ellisonleao:mainfrom
divorahim13:add-pixelorama

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@divorahim13

@divorahim13 divorahim13 commented Jun 5, 2026

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Description

Added Pixelorama to the Vector/Image Editor section.

Pixelorama is a free and open source pixel art editor built with Godot engine. It features:

  • Animation support with onion skinning

  • Multiple layer support

  • Various drawing tools (pencil, eraser, fill, color picker, etc.)

  • Sprite sheet export

  • Cross-platform (Windows, macOS, Linux, Web)

GitHub repository: https://github.com/Orama-Interactive/Pixelorama

I've added it in alphabetical order between Pixelator and Pixen.

Summary by CodeRabbit

  • Documentation
    • Added Pixelorama to the Vector/Image Editor section with corresponding license badge and link.

@coderabbitai

coderabbitai Bot commented Jun 5, 2026

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Review Change Stack

📝 Walkthrough

Walkthrough

This PR adds a new entry for Pixelorama to the "Vector/Image Editor" section of the README.md file, including its license badge and link, extending the curated list of game development tools.

Changes

Documentation Update

Layer / File(s) Summary
Pixelorama tool addition
README.md
New Pixelorama bullet entry with license badge and link added to the Vector/Image Editor section.

Estimated code review effort

🎯 1 (Trivial) | ⏱️ ~2 minutes

Possibly related PRs

  • ellisonleao/magictools#347: Both PRs add new tool entries to the Vector/Image Editor section of README.md, following the same listing pattern and format.

Poem

🐰 A whisker-twitch of joy today,
For Pixelorama finds its way,
To list with tools both bright and true,
Where artists craft their pixel view!
The badges shine, the links ring clear,
A toolbox grows, year after year! ✨

🚥 Pre-merge checks | ✅ 5
✅ Passed checks (5 passed)
Check name Status Explanation
Description Check ✅ Passed Check skipped - CodeRabbit’s high-level summary is enabled.
Title check ✅ Passed The title accurately and clearly describes the main change: adding Pixelorama to the Vector/Image Editor section, which is exactly what the changeset accomplishes.
Docstring Coverage ✅ Passed No functions found in the changed files to evaluate docstring coverage. Skipping docstring coverage check.
Linked Issues check ✅ Passed Check skipped because no linked issues were found for this pull request.
Out of Scope Changes check ✅ Passed Check skipped because no linked issues were found for this pull request.

✏️ Tip: You can configure your own custom pre-merge checks in the settings.

✨ Finishing Touches
🧪 Generate unit tests (beta)
  • Create PR with unit tests

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Actionable comments posted: 1

🤖 Prompt for all review comments with AI agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.

Inline comments:
In `@README.md`:
- Line 155: Replace the phrase "open source pixel art editor" with "open-source
pixel art editor" in the README (the description line containing ":tada:
[Pixelorama] ... open source pixel art editor with animation support"); update
that exact string so the compound adjective is hyphenated as "open-source" while
keeping the rest of the sentence unchanged.
🪄 Autofix (Beta)

Fix all unresolved CodeRabbit comments on this PR:

  • Push a commit to this branch (recommended)
  • Create a new PR with the fixes

ℹ️ Review info
⚙️ Run configuration

Configuration used: defaults

Review profile: CHILL

Plan: Pro

Run ID: 1e2e0274-4e53-4045-b846-63d0b572e6fb

📥 Commits

Reviewing files that changed from the base of the PR and between 04627f4 and ca99d12.

📒 Files selected for processing (1)
  • README.md

Comment thread README.md
- :tada: [PiskelApp](http://www.piskelapp.com/) - Free Online Pixel Art and Animated Sprite Tool.
- :moneybag: [Pixelmator](http://www.pixelmator.com) - Full-featured image editing app for the Mac
- :moneybag: [Pixelator](http://pixelatorapp.com) - Turn any image into fancy pixel-art
- :tada: [Pixelorama](https://orama-interactive.itch.io/pixelorama) - Free & open source pixel art editor with animation support, made with Godot.

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⚠️ Potential issue | 🟡 Minor | ⚡ Quick win

Hyphenate the compound adjective in the description.

At Line 155, “open source pixel art editor” should be hyphenated as “open-source pixel art editor” for standard grammar in a compound modifier.

✏️ Suggested edit
-- :tada: [Pixelorama](https://orama-interactive.itch.io/pixelorama) - Free & open source pixel art editor with animation support, made with Godot.
+- :tada: [Pixelorama](https://orama-interactive.itch.io/pixelorama) - Free & open-source pixel art editor with animation support, made with Godot.
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
- :tada: [Pixelorama](https://orama-interactive.itch.io/pixelorama) - Free & open source pixel art editor with animation support, made with Godot.
- :tada: [Pixelorama](https://orama-interactive.itch.io/pixelorama) - Free & open-source pixel art editor with animation support, made with Godot.
🧰 Tools
🪛 LanguageTool

[grammar] ~155-~155: Use a hyphen to join words.
Context: ...active.itch.io/pixelorama) - Free & open source pixel art editor with animation s...

(QB_NEW_EN_HYPHEN)

🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.

In `@README.md` at line 155, Replace the phrase "open source pixel art editor"
with "open-source pixel art editor" in the README (the description line
containing ":tada: [Pixelorama] ... open source pixel art editor with animation
support"); update that exact string so the compound adjective is hyphenated as
"open-source" while keeping the rest of the sentence unchanged.

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