io_uring: expose multishot recv via IoUringOptions#44670
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aburan28 wants to merge 4 commits intoenvoyproxy:mainfrom
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io_uring: expose multishot recv via IoUringOptions#44670aburan28 wants to merge 4 commits intoenvoyproxy:mainfrom
aburan28 wants to merge 4 commits intoenvoyproxy:mainfrom
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This is a no-behavior-change preparation step for multishot recv. The ``CompletionCb`` callback type now takes a ``uint32_t flags`` argument that carries the raw ``cqe->flags`` value from the kernel. For multishot completions a follow-up change will inspect: * ``IORING_CQE_F_BUFFER`` — a buffer was selected from a buf-ring; the buffer ID is encoded in the upper bits. * ``IORING_CQE_F_MORE`` — the SQE will produce further completions. The worker callback ignores ``flags`` for now. Injected completions are defined to always carry ``flags == 0``. All ``forEveryCompletion`` callers (worker, impl tests) updated. ``IoUringSocket::on*`` virtual methods are intentionally unchanged in this commit; only ``onRead`` will need flags, in the multishot recv change. Signed-off-by: Adam Buran <a.buran28@gmail.com> Signed-off-by: Adam Buran <aburan28@gmail.com>
Adds the kernel-managed buffer ring lifecycle and the ``recv`` multishot opcode to ``IoUringImpl``. This is the plumbing layer for switching the io_uring socket read path off the per-read ``readv`` allocation; the worker change comes in a follow-up PR. New ``IoUring`` virtuals: * ``setupBufRing(group_id, count, buf_size)`` — register a buffer ring with the kernel. The buffers live in a single contiguous allocation owned by ``IoUringImpl``. Validates that ``count`` is a non-zero power of two and rejects double-setup. Falls back to ``IoUringResult::Failed`` on kernels that lack ``IORING_REGISTER_PBUF_RING`` (< 5.19). * ``prepareRecvMultishot(fd, group_id, user_data)`` — submits a recv with ``IOSQE_BUFFER_SELECT`` so the kernel pulls a buffer from the ring. The same SQE may produce multiple completions, signalled by ``IORING_CQE_F_MORE`` in ``cqe->flags``. * ``getBufferForBid(group_id, bid)`` — look up the storage backing a particular kernel-selected buffer; the consumer reads up to ``cqe->res`` bytes and then recycles. * ``recycleBuffer(group_id, bid)`` — return a consumed buffer to the ring so the kernel can reuse it. For now only one buf-ring is supported per ``IoUring`` instance. Test: * ``SetupBufRingValidatesInputs`` — exercises the rejection paths (bad count, bad buf_size, double-setup). * ``MultishotRecvDeliversBuffersAndStaysArmed`` — end-to-end with a real socketpair and a real ring: arm a multishot recv, write twice, verify both completions deliver buffers, the bid is in range, the data matches, and the SQE stays armed (F_MORE set on the first completion). Skips when the kernel lacks buf-ring support. Signed-off-by: Adam Buran <a.buran28@gmail.com> Signed-off-by: Adam Buran <aburan28@gmail.com>
When the worker is configured with multishot recv enabled and the kernel/liburing successfully sets up a buf-ring (5.19+), the ``IoUringServerSocket`` read path replaces the per-read ``readv`` SQE + ``uint8_t[]`` allocation with a single ``IORING_OP_RECV`` multishot SQE that pulls buffers from the kernel- managed ring. Each completion delivers one kernel-selected buffer; the ``BufferFragment`` wrapping it recycles the buffer back to the ring on release. Mechanics: * New ``Request::RequestType::RecvMultishot`` distinguishes the multishot SQE from a plain ``Read``. The worker's completion dispatch routes both to ``onRead`` but holds onto the ``Request*`` while ``IORING_CQE_F_MORE`` is set (the kernel reuses the same user_data for further completions on the same SQE). * ``IoUringSocket::onRead`` gains a ``uint32_t flags`` argument carrying the raw ``cqe->flags``. The buffer ID is in the upper bits when ``IORING_CQE_F_BUFFER`` is set; ``F_MORE`` indicates the SQE is still armed. * ``IoUringServerSocket::onRead`` only clears ``read_req_`` when the SQE has terminated. While armed, the bottom-of-function ``submitReadRequest`` short-circuits because ``read_req_`` is still non-null. When ``F_MORE`` clears, ``read_req_`` is freed and a new multishot SQE is submitted. * ``IoUringWorkerImpl::makeMultishotBufferFragment`` wraps the kernel buffer with a release callback that calls ``recycleBuffer`` — back-pressure / buffer return is driven by the upper-layer drain. * On older kernels ``setupBufRing`` returns ``Failed`` and the worker silently falls back to the existing ``readv`` path, so the feature is safe to ship gated behind a config flag. The worker constructor gains two new defaulted args (``enable_multishot_recv``, ``multishot_recv_buffer_count``) so all existing call sites continue to compile unchanged. Tests: * ``MultishotRecvSetupAndSubmit`` — buf-ring setup + first submit picks the multishot path and produces a ``RecvMultishot`` request. * ``MultishotRecvFallbackOnUnsupportedKernel`` — when ``setupBufRing`` fails, the worker falls back to ``prepareReadv``. * ``MultishotRecvDeliversBufferAndStaysArmed`` — completion with ``F_BUFFER | F_MORE`` delivers the buffer to the upper layer and does not re-arm the SQE; the buffer is recycled when the upper layer drains. * ``MultishotRecvReArmOnFMoreClear`` — completion with ``F_BUFFER`` but no ``F_MORE`` triggers a fresh ``prepareRecvMultishot`` to re-arm. The proto / factory wiring to actually expose this option is in a follow-up change. Signed-off-by: Adam Buran <a.buran28@gmail.com> Signed-off-by: Adam Buran <aburan28@gmail.com>
Wires the per-worker multishot recv plumbing through the proto config and factory so it can be enabled at runtime. * New ``IoUringOptions.enable_multishot_recv`` (BoolValue, default false) and ``IoUringOptions.multishot_recv_buffer_count`` (UInt32Value, default 256, must be a power of two). * ``IoUringWorkerFactoryImpl`` constructor takes the two new args and threads them through to ``IoUringWorkerImpl``. * ``socket_interface_impl.cc`` reads the proto fields and passes them to the factory. * Changelog entry under ``new_features`` describes the option and the kernel/liburing requirements (5.19+ for the buf-ring registration, 6.0+ for multishot recv itself); older kernels silently fall back to ``readv``. Each multishot recv buffer is sized to ``read_buffer_size``, so the total per-worker memory is ``multishot_recv_buffer_count * read_buffer_size`` bytes (default 256 * 8192 = 2 MiB). Signed-off-by: Adam Buran <a.buran28@gmail.com> Signed-off-by: Adam Buran <aburan28@gmail.com>
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Summary
Wires the multishot recv read path through the proto config and the bootstrap extension factory so it can be enabled at runtime.
Depends on:
CompletionCbflags arg)prepareRecvMultishotAPI)Config surface
Each buffer is sized to
read_buffer_size, so the per-worker memory cost ismultishot_recv_buffer_count * read_buffer_sizebytes (default 256 * 8192 = 2 MiB per worker).Compatibility
Requires kernel 5.19+ for
IORING_REGISTER_PBUF_RINGand 6.0+ for multishot recv. On older kernels Envoy logs a warning and falls back to the existingreadvpath, so this option is safe to enable on a heterogeneous fleet.The factory constructor gains two new positional arguments. All call sites in source/test have been updated. There is no on-the-wire proto change beyond two new optional fields, so existing configs continue to work.
Test plan
IoUringWorkerFactoryImplTest.Basicupdated for the new constructor args.IoUringSocketHandleImplintegration test updated for the new constructor args.