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Implement persistent World Graph MVP with Supabase vectors, edges, and Guardian safety output#74
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[WIP] Implement persistent World Graph MVP with Supabase
Implement persistent World Graph MVP with Supabase vectors, edges, and Guardian safety output
Jun 17, 2026
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Summary
This PR delivers the Phase 1 World Graph MVP by persisting lore/character/location graph state, storing vectorized node data, and adding relationship edge persistence. It also wires SIS memory sync visibility and returns Guardian safety status in world graph responses.
Changes
Graph persistence + SIS sync
~/.arcanea/sis-world-graphs.json.get_world_graph.Supabase-backed world graph storage
world_graph_nodesandworld_graph_edgeswith constraints and indexes.match_world_graph_nodes(...)for embedding similarity retrieval.Vector embeddings for graph nodes
Guardian safety check
runGuardianSafetyCheck(sessionId)to flag unsafe graph states (invalid gate values, self-links, high-adversarial edges).guardianSafetyinget_world_graphoutput.Targeted MCP test coverage
Type
Checklist
pnpm build)anytypes introducedOriginal prompt