Tetris game in Haskell using gloss following the Tetris Guideline. Project for me to further explore the Haskell programming language.
- Intall GHC and Cabal
git clone https://github.com/geraldserafin/tetris-hscd tetris-hscabal run
| Key | Action |
|---|---|
| Left Arrow | Move left |
| Right Arrow | Move right |
| Down Arrow | Move down |
| Space | Hard drop |
| X / Up Arrow | Rotate clockwise |
| Z | Rotate counter clockwise |
| C | Hold |
- SRS
- Hold
- Next tetromino queue
- Lock delay
- Level/Speed progression
- Score
