Enable ray tracing example tests on metal - #9324
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macOS 26.4 seems to fix the issue, but I think that this still might be worthwhile for testing on other versions. |
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Prevents #9100 from happening on tests.
Description
Disables metal shader validation (see #9100 (comment)) on the ray tracing examples as it seems to fail to map the fake id it generates to a real id. Also brings max acceleration structures per stage default down to one to align with metal.
Testing
Enables tests
Squash or Rebase?
Squash
Checklist
cargo fmt.cargo clippy --tests. If applicable, add:cargo xtask testto run tests.CHANGELOG.mdentry. Not really applicable